"Through the magic of your computer -- and Video Reality technology -- you are the central character in this story. As you immerse yourself in the Stevenson Museum -- and its many rooms, halls and passageways -- you'll be drawn into a world of mystery, darkness and intrigue."
Haha. This stuff makes me laugh. I love how the marketers are talking about how "magic" their technology is. This stuff makes me a little nostalgic though. It always brings me back to being in a mall and walking through a Software Etc. store checking out the latest oversized PC game boxes and watching demos on monitors.
Here's a screenshot from the opening video sequence:

As you can see, the game has some pretty nice looking costuming. It starts off looking like it's going to be a pretty cool game as you watch this ceremony at the funeral of Genghis Khan where these two magical women cast opposing spells over the spirit of Temujin. But the opening leads to harsh anti-climax as the gameplay begins. You are suddenly in an empty art museum in modern (1990s) time. You can move throughout the museum with that "Video Reality" technology and click on famous paintings to find out their title, who they were painted by, and when. I've never been slapped so hard with boring gameplay immediately after getting hyped by the opening cinematic. Oof! Awkward transition.
To their credit, 'video reality' technology did allow you to move around in FMV environments, which is interesting. It's the kind of thing where you scroll across panoramic photos, then when you hit the end of it, your cursor turns into a "turn arrow" icon and you will get a little video of first-person 90 degree rotation. Or you press "forward" and get a little animation of moving forward to the next segment. It's better than games that do blink turns and stuff like that, but it's a bit unnatural, especially since so much of the game is looking at artwork, but it's often poorly framed from your forced vantage point and you can't zoom in or out. Not to mention, the visuals are so badly compressed that you lose a lot of the splendor of the original art.
As I explored the museum further, I started to find voicemails, letters, and various little clues, but I really have no context for what the hell happened. I started with this badass mongolian curse being cast and started to think this game would have some cool asian fantasy elements.... but now I'm looking at Rembrandts and Picassos. Huh? I guess eventually the Mongolian artifacts will be in the museum, but I'm not sure I want to find out more. We'll see. I probably should have stuck with Lands of Lore 2 like I originally planned. haha. I'll probably go back to that.







