Re: 32x and what was Sega thinking?
Posted: Tue Oct 16, 2012 2:19 am
AppleQueso wrote:
What the hell is this? is this a joke?
AppleQueso wrote:
Hobie-wan wrote:Actually the 32X was pretty powerful if you knew what you were doing with it. See this demo and think about if Star Fox 2 had actually been released about the same time with flat shaded choppy animation.
http://www.youtube.com/watch?v=pOWZbydnlZE
The 3D0 was released a year earlier, but it was also released at $700. That's more than a Genesis and 32X together. The problem was that it was another expensive add on if you had already bought a Sega CD and then the Saturn came out in the US another 6 months later.
kingmohd84 wrote:Hobie-wan wrote:Actually the 32X was pretty powerful if you knew what you were doing with it. See this demo and think about if Star Fox 2 had actually been released about the same time with flat shaded choppy animation.
http://www.youtube.com/watch?v=pOWZbydnlZE
The 3D0 was released a year earlier, but it was also released at $700. That's more than a Genesis and 32X together. The problem was that it was another expensive add on if you had already bought a Sega CD and then the Saturn came out in the US another 6 months later.
I call BS on this, thats almost N64!
kingmohd84 wrote:The thing is , is it $150 console add-on better or they are just defined as better with like 1 more frame per second?
ice445 wrote:AppleQueso wrote:ice445 wrote:
There's a lot of reasons the Saturn failed, but I don't think the tech really had a whole lot to do with it.
It was a significant factor. The way the CPU was unlike anything most developers had ever worked with, and the way the unit rendered polygons (as squares iirc) make it just an ass pain to program for. Thus the 3d graphics of the Saturn were mostly terrible.
AppliCotton wrote:No wonder the Saturn is only now coming into its own. As RB noted, he can't believe how quickly prices are going up. And retro media from Japan to the UK are all over it.
noiseredux wrote:And a bit off-topic but, is it just me or is the Saturn the quietest disc-based console?
AppleQueso wrote:It's a joke about all the crap that you could plug into the genesis's cart slot. I doubt that thing would work if you actually tried to turn it on.kingmohd84 wrote:Hobie-wan wrote:Actually the 32X was pretty powerful if you knew what you were doing with it. See this demo and think about if Star Fox 2 had actually been released about the same time with flat shaded choppy animation.
http://www.youtube.com/watch?v=pOWZbydnlZE
The 3D0 was released a year earlier, but it was also released at $700. That's more than a Genesis and 32X together. The problem was that it was another expensive add on if you had already bought a Sega CD and then the Saturn came out in the US another 6 months later.
I call BS on this, thats almost N64!
N64 came out a little more than a year later. I don't know why it's so hard to believe.
noiseredux wrote:And a bit off-topic but, is it just me or is the Saturn the quietest disc-based console?
noiseredux wrote:AppliCotton wrote:No wonder the Saturn is only now coming into its own. As RB noted, he can't believe how quickly prices are going up. And retro media from Japan to the UK are all over it.
this past month my Sega CD and Saturn have gotten the most play of any of my consoles. This is somewhat on-topic, as like I mentioned I did have a Sega CD growing up and was a big fan. However, I still have very little interest in the 32X. Shrug.
And a bit off-topic but, is it just me or is the Saturn the quietest disc-based console?