So I finished the three chapter's for this weekends discussion. I'm enjoying it, the Amiga is a pretty cool computer and I'm glad this gives me a good understanding of how it really works. To me, old computers are a lot more understandable than new computers because the hardware limitations determine how everything works - you can kind of follow along. Nowadays, the limitations seem to be a lot more in how software is implemented, since hardware standards are all over the map.
The Amiga occupied a middle ground in my mind. It really seems like impressive, modern computing but this book really showed how simple a lot of it is. There's still a lot about it I don't understand, but the book is definitely guiding me towards understanding the platform.
ANYWAY, HOWS ABOUT I ANSWER SOME QUESTIONS!
1) What was the first time you remember having an experience with what you considered to be a "multimedia" system?
I would say around 1994 when my dad decided we should have a computer an "IBM compatible" Gateway 2000. I had seen computers at friends and relatives houses, but only knew them for their games. This was the first computer I could really learn with. It had a CD-ROM drive, which I thought was really cool because my family never had a CD player before. I think I bugged my parents to get a CD so I could try playing it in the computer and we ended up with music from The Nutcracker. I also played with MS-Paint, which had some cool features that were removed from the Windows 95 version (like the ability to select a color to NOT erase, when erasing).
My dad never really used the computer himself. He's always been a serious technophobe so he would say "I use a computer at work - I know so much about it, I don't need to bother with it at home" (just last week he was asking me what a web browser was). Anyway, someone told him that you can mess a computer up by working with DOS, so he only wanted me to use Windows programs. If you've never used Windows 3.1, you might not be aware: there aren't a lot of Windows programs. You're basically expected to just run DOS programs through Windows - it was much more a shell rather than an OS. (Years later I would catch up hardcore with DOS games.)
There was one Windows program I loved though, Encarta 94, which was Microsoft's encyclopedia software. I remember thinking the videos were really neat and I loved learning about all kinds of things I would otherwise be oblivious to (heck, the fact that I still remember what The Battle of Bunker Hill is probably because of Encarta). There was also a trivia game in it called 'mind maze' which I thought was really cool, but it would always crash before I could beat it (if it even could be beaten).
2) What experience do you have with the Amiga and/or Amiga emulators?
High school communications class! I took it from 2002-2004 (junior and senior years). We had a fully-functional TV studio in the school and an integral part was
Video Toaster running on an Amiga ("the Toaster" as everyone called it). I remember being really impressed by the effects it could handle. It certainly didn't seem like the type of computer graphics I would have expected from a at the time roughly decade-old computer. You could add obnoxious/awesome effects like having a woman's silhouette dance across the screen to transition between cameras or adding animated text to things.
I used that thing a lot, including manning it during a long telethon the class put on. It was some cool technology and I fantasized about owning an Amiga some day, but it never happened. I doubt I ever will get one, but they're still really cool machines.