re: lisalover's signature

Talk about just about anything else that is non-gaming here, but keep it clean
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MrPopo
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Re: re: lisalover's signature

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o.pwuaioc wrote:
MrPopo wrote:Yes, because her characterization was incredibly strong in previous games.
I don't remember the character being frozen and pummeled by enemies in Super Metroid. ;)
Clearly you never fought Draygoon. :P
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Re: re: lisalover's signature

Post by o.pwuaioc »

MrPopo wrote:
o.pwuaioc wrote:
MrPopo wrote:Yes, because her characterization was incredibly strong in previous games.
I don't remember the character being frozen and pummeled by enemies in Super Metroid. ;)
Clearly you never fought Draygoon. :P
I knew I should have worded that better. :lol:
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Re: re: lisalover's signature

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I didn't play much of Metroid: Other M, but I did watch a friend play through almost every bit of it.

Didn't seem bad. Honestly, I didn't even hate Samus' characterization (although I only saw a handful of cutscenes). I wouldn't want to hang around her, but she seemed believable. Whether a negative personality is better than no personality at all is debatable, I suppose, but Nintendo has more than enough blank slate protagonists.

You could say Metroid: Other M was a rewriting of Samus' character - but can you really say you are 'rewriting' when there was nothing written to begin with?

I will give you that the dialogue - and it's delivery - was really grating.
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Re: re: lisalover's signature

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the7k wrote:I will give you that the dialogue - and it's delivery - was really grating.
I won't argue there. I just think the majority of the complaints were based around a violation of expecations where the expectations were entirely concocted by fans, with no real basis in canon.
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Re: re: lisalover's signature

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So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
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Re: re: lisalover's signature

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Xeogred wrote:So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
Depends on how it turns out. Big shifts in tradition can work out, such as Metroid Prime being first person.
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Re: re: lisalover's signature

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Xeogred wrote:So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
Yes please.
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Re: re: lisalover's signature

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Xeogred wrote:So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
I'd love it personally. Would finally make that bore of a character interesting and his scenes with Alex more meaningful. His lack of dialog was always a jarring thing that kind of pulled me out of the game. She's flirting with you you idiot!!! SAY SOMETHING!!!! I'd want it done better than this game though
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Re: re: lisalover's signature

Post by Stark »

Gamerforlife wrote:
Xeogred wrote:So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
I'd love it personally. Would finally make that bore of a character interesting and his scenes with Alex more meaningful. His lack of dialog was always a jarring thing that kind of pulled me out of the game. She's flirting with you you idiot!!! SAY SOMETHING!!!! I'd want it done better than this game though
Can they add it to HL1 and 2 while they're at it?
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Re: re: lisalover's signature

Post by the7k »

Xeogred wrote:So if Gordon Freeman started talking a lot, had tons of inner monologues, and Half-Life 3 started having cutscenes, how would you guys feel about that?
Valve has proven time and time again (Alyx Vance, Team Fortress 2, Left4Dead 1&2) that they can do protagonists with great personalities. I don't see why not.
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