Wii console question

NES, SNES, N64, Gamecube, Wii
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flamepanther
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Re: Wii console question

Post by flamepanther »

kenshin-dono wrote:@flamepanthers post about the ps1. I'm surprised you disliked FFT. I thought the story in that was really good, and different from most of the stuff out there at the time.
I didn't dislike FFT... I just got tired of it before I finished. If it held my attention for more than a day, it's already doing really well for a console RPG. The story doesn't even factor into it. Let me give you my philosophy on video games:

If you strip away the graphics, the sound, the music, the characters, the story, and all the other trappings, the part that's left--just the play mechanics--that part is the real game. The rest is all just icing on the cake, to pretty the game up and make the "whole experience" nicer. I like all of those extras. They can take a gaming experience from "fun" to "unforgettable." However, that core element of game play had better be fun even without all the extras or I'm wasting my time. I can get all those things in movies, comics, anime, or what have you--and usually I can get them much better that way. If all of that other stuff becomes the whole point of playing the game, then I'm wasting my time.

Also, I used to spend a lot of time playing real role-playing games. The ones that involve dice and character sheets and dungeon masters, where it's human interaction that shapes the game rather than a program and a script, and where my character's actions aren't limited by a menu. If you've ever done this and had a good group to play with, every console or computer "RPG" automatically pales by comparison.

Most console RPGs boil down to very flimsy and repetitive strategy games (again, that's ignoring however well made the graphics, music, or stories may be). Unless the mechanics they employ are really fun all by themselves, then I'm going to get very bored very quickly, and my time would be better spent playing a real RPG, reading a book, or playing a more exciting game. FFT plays more like a real strategy game than anything else in the FF series, so it held my interest longer. On the other hand, I'm not a big fan of strategy games in the first place, so I lost interest after a few days. It's that simple. The number of console RPGs that have held my interest long enough to finish them is very small: Chrono Trigger, Legend of Mana, Azel/Panzer Dragoon Saga, Magic Knight Rayearth (Saturn) and most of the RPG-ish Castlevania games if you count those. That's it. I'm thinking of going back and finishing the other Seiken Densetsu/Mana games, and possibly a couple games in the Soul Blazer series.

Incidentally, the N64 did have Ogre Battle 64, a strategy RPG that was the spiritual predecessor to FFT--before some of its key developers were hired by Square, I believe. It's not much, but there it is.
I forgot to mention that the PS1 had some good fighting games too (tekken and SC being awesome back in the day) while the N64 had none that i can recall.
I never liked any of the 3D fighting games very much. The DoA and Soul Edge series were sort of okay, but not real favorites of mine. I liked the first Power Stone on Dreamcast, but the second one not so much. Street Fighter IV is pretty OK. I could never get into Tekken or Virtua Fighter.

For the most part, 2D fighting games are where it's at, and Saturn had MUCH better versions of nearly all of the decent 2D fighters that were on PS1. Most of the Capcom fighting games were utter crap on the PS1 when compared to their Saturn counterparts. N64 had Killer Instinct Gold, which was by no means the greatest, but it at least beat the pants of the entire Mortal Kombat trilogy IMO--which I think was also available on N64. There was also a fairly decent but mostly overlooked 3D fighting game called "Flying Dragon"--as well as the really fun 2.5D "Rakugakids" if you cared to import it. That's virtually nothing compared to the good fighting games on Saturn, but PS1 is sitting in the same boat once you take away all the arcade ports that aren't worth playing unless PS1 is all you've got.
I will agree a lot of its 3d games were terrible right along side the N64.
Then we don't agree. For its time, 3D gaming on the N64 was the best there was. Yes, a lot of third party developers did a very poor job on their N64 games--but not all of them, and not Nintendo. "Good 3D" on the N64 will repeatedly curb stomp "good" 3D on the PS1. In the few cases where there was a decent 3D game that was on both the PS1 and the N64, the comparison was one of night and day. Again, I encourage you to compare Rayman 2 on both consoles. It's a great game anyway, so you won't be wasting your time. Also try Resident Evil 2 on both consoles--but compare the character models, not the videos.
[...]That aside though, the absolute lack of RPG's is what really killed it for me. You have to admit it really had basically no rpgs to speak of.
Yeah, but I don't care. I still like the Atari VCS2600, and where are the slews of RPGs for that?
Like i said the graphics really kill it for me too. I've tried hooking the N64 up with an s-video cable and notice no real improvement. Meanwhile the ps1 with an s-video cable looks MUCH sharper and the colors look way more vibrant
Yes, "sharp" is a word you could use for the PS1. "Jagged" would be another. It's painful for me to look at, almost as though it's cutting my eyes. I've always been a firm believer in anti-aliasing and texture filtering (on 3D games, not 2D). Those aren't fancy technologies to show off a superior GPU, they're forms of sweet mercy. N64 had both of those, and PS1 had neither. The way the PS1 forces 3D models and textures to "twitch" bothers me even more. Twitchy, jagged textures on twitchy, jagged polygons. Whatever my TV can do to soften them a little is a blessing. No PS1 s-video for me. I play my PS1 games on an emulator now so that I can filter the textures and give my eyes some relief.
Actually out of ALL the consoles i have the N64 is the ONLY one thats not plugged into a tv since i almost never play it. Right now i have

PS3, 360, DC, PS1, 2xPS2's, 2xXbox's, 2xNES's, Genesis, SNES, all hooked up to the TVs and monitors in the bedroom. Ready to play at a buttons push. The N64 sits in the closet with my 2nd SNES, 360, gamegear, and other 2 Genesis.
I usually keep these connected: NES, Master System, SNES, Genesis/32X, N64, Saturn, Dreamcast, Gamecube (mostly for the GB Player now), PS2, and Wii. Sometimes I drag out the Colecovision and hook it up. My PS1 was stolen a few years ago. I initially planned to replace it, but I've long since stopped caring. What we've got is a difference in preference, not experience or dedication.
Now that i think about it price also was a factor. I remember games cost a mint back in the day because of the cart format. It was great for loadtimes but I remember there were a few games i liked but never bought because of the price. Conker's bad fur day was one. that reminds me i need to hunt that down on ebay
I don't recall N64 games costing any more to purchase than PS1 games. As I understand it, that's a major reason the cost was so problematic for developers--on the PS1 they paid a lot less to have the games manufactured compared to the 8-bit and 16-bit generations, and on the N64 they not only had to pay more, but were also expected to eat that extra cost and not pass it along to the consumers.
anyway, just wanted to elaborate on my thoughts on the ps1 vs n64. I do wish the ps1 had more good 2d action games like the saturn did, but i think sony intentionally tried to push 3d games which kinda sucks =( A lot of those old 3d games look terrible today. But a good 2d game still looks good. Some 3d games like FFVII and others look really bad with s-video. But games like Suikoden or breath of fire look great on s-video
Sony did try really hard to push 3D games--initially to show off against the SNES and Saturn, both of which were at a disadvantage in terms of 3D capabilities. That's part of why I'm so unimpressed with its library of games though, since its 3D capabilities were garbage compared to the N64, and just in general as well.
Last edited by flamepanther on Mon Nov 29, 2010 8:48 pm, edited 1 time in total.
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Re: Wii console question

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On the topic of SD cards, I have a PNY branded card and it works quite well.
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gennss
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Re: Wii console question

Post by gennss »

Look, grab 3 friends, (or do a double date thing) New SMB Wii, 4 controllers and a bottle of whatever liquor. After everyone gets used to screaming bubble start taking shots everytime someone says bubble.
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scottykick
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Re: Wii console question

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Breetai wrote:The Wii is kind of this generations' Dreamcast, in that it has most of the fun and quirky games that you can't find anywhere else.
I kinda agree with this thought, I have been neglecting my Wii latley (yeah yeah yeah...anyone 18 or younger get the chuckles out now LOL) in favor of Madden 11, Smackdown vs. Raw 2011 and Heavy Rain on PS3, but I did complile a list of about 30 games I want to add to my Wii collection, and I am sure I am forgeting some great games (right now my Wii collection sits at a paltry 5 games, and not one is a Mario game GASP!) next to my 20 game PS3 collection (and 5 PSN Games)

I think the over abundence of shovel ware on the system over shadows the truly great and unique games.

Maybe Sega needs to release Seaman 2 on Wii! LOL
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kenshin-dono
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Re: Wii console question

Post by kenshin-dono »

@flamepanther. Yowza read that whole long post heh. Well looks like we just have very different views on games. Yes just gameplay was fine in the old NES and to extent 16 bit era. There was only so much you could do with a few pixels. But these days i expect a well rounded package. I want good gameplay AND a compelling narative and characters i give a crap about. Just gameplay doesn't cut it for me anymore.

Your icing on the cake analogy coule be looked at this way: what about those of us who only lick off the icing, but aren't big fans of cake? =P or rather, feel that cake by itself is dry and flavorless after a few bites?

Also, like i said about the ps1 games looking sharp and crisp. As i mentioned i was refering tot he 2d games. I freely admit that several 3d ones actually look worse in S-video.

oh and about the N64.. id did have a couple rpgs. Your right. I checked my collection and i had bought Ogre 64 and paper mario. Thats about it. Those i actually bought at the begining of the year when i was filling in my rpg collections.
flamepanther wrote:What we've got is a difference in preference, not experience or dedication.
ya that kinda sums it up. Heh i smiled a bit at your colecovision. Pre nes stuff i never got into because it was before my time. Anyway we kinda de-railed the thread quite a bit but it was interesting seeing someone elses perspective on this stuff
scottykick wrote: I kinda agree with this thought, I have been neglecting my Wii latley (yeah yeah yeah...anyone 18 or younger get the chuckles out now LOL)
ok.. i didn't even catch the joke untill you brought it up, LOL

btw i think i will have to give the smash brothers brawl game a look. Even though im not a fan of the games back when i played them maybe theyre worth a shot. Plus the little one could probably get into them since id ont recal them being that difficult. Im sorting out a DS list right now then i'll concentrait on what wii games i should look at. My niece saw disney princess enchanted journey when i was browsing amazon and really wants it now =P but its kinda a rip off for a game thats only a couple hours long
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Re: Wii console question

Post by flamepanther »

kenshin-dono wrote:what about those of us who only lick off the icing, but aren't big fans of cake? =P or rather, feel that cake by itself is dry and flavorless after a few bites?
There's a Hong Kong bootleg DVD out there of Final Fantasy X as a movie. It's just the story sequences with no game, and runs like a regular movie on any DVD player, for people who wanted the story and the pretty graphics and sound without all the tedious more-boring-than-usual "game" that normally comes along with it. That DVD sold pretty well, and I guess that about sums up my point. If it gets to that degree where the extras outshine the core game, where's the need for the game? If the cake is bad enough, you might as well just eat the icing out of the tub and forget the cake.
Also, like i said about the ps1 games looking sharp and crisp. As i mentioned i was refering tot he 2d games. I freely admit that several 3d ones actually look worse in S-video.
Bingo. PS1 is such a poor choice for me because Saturn does the 2D games so much better, and N64 does the 3D games so much better. PS1 was solidly mediocre (or worse) at both, so what do I need it for? Nothing, except for when a game I like happens to be an exclusive.
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kenshin-dono
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Re: Wii console question

Post by kenshin-dono »

lol @ the hong kong dvd

Well Saturn did have some neat 2d games but im not sure they did them better all the time. Suikoden looked better on PS than it did on saturn (some effects removed due to hardware limitations, ect) It also had better load times on the PS. I think the saturn just had more 2d games developed for it, and its hardware seemed better for pure 2d gameplay. I never really saw any other games compared any other games side by side that were on both systems

*sigh* i wish i had got a saturn. Would be great to play guardian heroes, shining force III, and own dragon force =( I never did buy one back in the day, and i hear theyre pretty finicky buying used these days.
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flamepanther
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Re: Wii console question

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kenshin-dono wrote:lol @ the hong kong dvd

Well Saturn did have some neat 2d games but im not sure they did them better all the time. Suikoden looked better on PS than it did on saturn (some effects removed due to hardware limitations, ect) It also had better load times on the PS. I think the saturn just had more 2d games developed for it, and its hardware seemed better for pure 2d gameplay. I never really saw any other games compared any other games side by side that were on both systems

*sigh* i wish i had got a saturn. Would be great to play guardian heroes, shining force III, and own dragon force =( I never did buy one back in the day, and i hear theyre pretty finicky buying used these days.
Compare virtually any 2D fighting game or sh'mup that was on both PS1 and Saturn. Even the Capcom and SNK fighting games that don't use a RAM expansion are noticeably better on the Saturn. On the games that use a RAM cart, there's not even any comparison--see Marvel vs. Capcom for the most extreme example. Even Mega Man 8 was better on Saturn: more enemies on screen, better visual effects, and richer color and sound. The only 2D effect Saturn didn't really do was colored transparency, which you'd think Sega would have picked up on after competing with the SNES.

It's worth noting that the Saturn was also capable of a lot more than it was usually pushed to do in 3D as well, but it was very difficult to program for due to its strange multi-CPU architecture. Some games may have been worse on Saturn due to real technical limitations, but others were due to it just not being worth the time, effort, and cost of getting it done right. You can see the same effect more recently in certain games that look and perform better on Xbox 360 than PS3, despite PS3 having the more powerful hardware. I still think Sega's Panzer Dragoon looked better than anything Sony's platform had out at the time. Shenmue was originally being developed for Saturn, and really showed what the hardware would have been capable of. Even in early stages of development, it looked better than what even Square was able to squeeze from the PS1:

The wrong console won that war. Alas, I didn't learn how great Saturn really was until after the fact myself.
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Re: Wii console question

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^ Marvel vs. Capcom wasn't even on the Saturn. There was a gimped version on the PS1 and no version for the Saturn.

I disagree that N64 3D looks better. It looks bland and blurry most of the time. Yes, the PS1 didn't have anti-aliasing and texture-filtering, but the N64 coming out almost two years later... yeah, it better have those. Final Fantasy 9 and Chrono Cross, for example, look better than the better looking N64 games. At least in my opinion.

You're wrong that shmups look much better on the Saturn. Many look on a par on both consoles. Some look better on the PS1, like DoDonPachi.

The PS1 won the console war not because it was the most capable of rendering stunning graphics most of the time. It won because it was a comfortable outlet for developers, because costs of distribution were low, because it had a medium storage more adequate for the size of newer games. Which made for a very, very, very wide selection of games to choose from. So, it was the right console at the time.

The Wii is not the most powerful console this generation, but it is good enough.
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flamepanther
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Re: Wii console question

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jfrost wrote:^ Marvel vs. Capcom wasn't even on the Saturn. There was a gimped version on the PS1 and no version for the Saturn.
Sorry, I was thinking of Marvel Super Heroes vs Capcom. thanks for the correction.
Final Fantasy 9 and Chrono Cross, for example, look better than the better looking N64 games. At least in my opinion.
Between all the texture and polygon twitching, the only reason I can tell what the graphics in Chrono Cross look like is the excruciatingly low frame rate that was used to pull them off. I used to believe that an action game could never get away with frame rates that low, but then Sony proved me wrong and released Shadow of The Colossus.
You're wrong that shmups look much better on the Saturn. Many look on a par on both consoles. Some look better on the PS1, like DoDonPachi.
Texture filtering and anti-aliasing making 3D graphics look better is my subjective opinion, but now I'm just wrong? Saturn, in general, has more vibrant color output than PS1, and 99% of the time, that's going to make 2D games look better. Exceptions usually involve transparent effects, as I've pointed out. It's also a more capable system when it comes to handling a lot of sprites, which makes it a better system for shooters in general, occasional graphic shortcomings aside.
The PS1 won the console war not because it was the most capable of rendering stunning graphics most of the time. It won because it was a comfortable outlet for developers, because costs of distribution were low, because it had a medium storage more adequate for the size of newer games. Which made for a very, very, very wide selection of games to choose from. So, it was the right console at the time.
Or to put it more bluntly, it won because developers flocked to the cheapest and easiest solution available to them regardless of quality--which is not exactly a good thing.
The Wii is not the most powerful console this generation, but it is good enough.
While I agree with you on that, there are a lot of people that don't. The Wii is my personal fav this generation due to my preference in games, and it has garnered strong (but slowly waning) mainstream support... however it has failed to win the hearts and minds of core gamers generally.
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