1. Kirby's Dream Land (GB)
2. River City Girls (Switch)
3. Donkey Kong Country 2: Diddy's Kong Quest (SNES)
4. The Simpsons (Arcade)
5. Illusion of Gaia (SNES)
6. Teenage Mutant Ninja Turtles: Shredder's Revenge (Switch)
7. Shining Force III [Scenario 1] (SAT)
8. Mighty Morphin Power Rangers (SNES)
9. Klonoa: Door to Phantomile (PS1)
10. Sonic the Hedgehog 3 (GEN)
11. X-Men Legends (PS2)
12. Snatcher (SCD)
13. Smash Remix (N64)
14. Golden Axe III (GEN)
15. Iridion II (GBA)
16. Fatal Fury Special (SNES)
17. Harmful Park (PS1)
18. Gunbird (SAT)
19. DoDonPachi (SAT)
20. Gley Lancer (GEN)
21. Streets of Rage 4 (Switch)*
22. Water Margin: A Tale of Clouds and Wind (GEN)
23. Demons of Asteborg (GEN)
24. Super Mario Land (GB)
25. Baldur's Gate: Dark Alliance II (PS2)
26. Final Vendetta (Switch)
27. Way of the Samurai (PS2)Way of the Samurai is one of those titles I totally missed out on when released. I guess I just didn't see any coverage on it in magazines or hear any of my cousins or friends talk about it, as those two avenues were my main source of video game information in those days. However, I believe I initially read about in one of the articles on the main Racketboy site, in an Undiscovered Games list for the PS2. Ack also mentioned it was one of his favorites on the console, so I figured I'd give it a try. While browsing game stores with my partner in early November, I spotted a copy for sale at a local shop near me and went for it.
When the game starts, you have the ability to customize your appearance and outfit, which is a nice feature here. With each completed playthrough, you have the ability to unlock more options to adjust the main character. Way of the Samurai is an action adventure title that takes place in a time period when the era of the samurai is coming to an end and Japan is modernizing. When your adventure starts, you are just wandering into a small village called Rokkotsu Pass. You are instantly thrown right into the action, as a woman is being harassed, and you have to make a decision whether to help her or not. The game is relatively short, with a playthrough taking around an hour or so. However, the variety of branching paths cranks the replayability up a notch.
An interesting feature of Way of the Samurai, is that each decision you make has an effect on the plot and the path your character takes. There are a variety of warring factions in the game, and your decisions will dictate which faction you are aligned with. Depending on your choices and the faction you are a part of, you have the possibility of receiving one of six endings. For this particular playthrough, I was aligned with the group that was running and protecting the restaurant. It's also cool that characters from your faction will accompany you in certain sections of the game. It's a nice feature to have a companion fighting alongside you.
Regarding equipment, the only thing you have to worry about is your sword. Having a different sword equipped will change your amount of HP, your defense rating, and attack power. I thought this was a fun way to handle this aspect, as it gives you the ability of a bit more customization during the game, but at the same time, it's not a lot of item management. Different swords will also have different combat styles, so it's fun to experiment and see what suits you best. My favorite weapon ended up being the ninja sword, which gives you a totally different fighting style than the samurai swords found throughout the game. You can also give swords to a certain character who will save them for you, and then they can be used in another playthrough. However, I did not figure out when I should've done this during the adventure, so I haven't taken advantage of it just yet.
One of my only criticisms of Way of the Samurai is with the camera angles. There were a few sections where I was fighting characters indoors, and I just could not see what the hell was going on. For one battle in the restaurant early in the game, I ended up just dragging the fight outside to get a better camera angle. There is also a section where you need to sneak around a bit, but due to the camera angle, you can not see if there's any enemies in the upcoming section. This issue isn't game breaking, but it is frustrating, especially when the chance to heal yourself doesn't come too often in certain sections. Also, I was a bit surprised the game didn't have voice overs during the cut scenes, but it's not a big deal.
Overall, I had a great time with Way of the Samurai! I think it's a really unique title with an engaging battle system and a lot of replay value. I would like to explore the other paths and see the remaining endings in the game, as well as picking up the sequel on the PS2. The sequel looks to be a lot of fun as well. If you're a fan of action games, check this one out!