So I just played through BloodRayne on original Xbox and while MOST of the game is great, in a dumb "what teenage boys fantasize about" sort of way, the difficulty curve is TERRIBLE. The first area where you SHOULD be training the basics has you awkwardly jumping around a flooded town and all of the water hurts you. ONLY AFTER THAT does the game give you the ability to slow down time, which makes things SO MUCH EASIER and WAY MORE FUN. So I started the game in normal, then restarted on easy because I was having trouble in the beginning, then kind of regretted that because most of the game is a BREEZE... except the last boss, holy shit! The final boss requires you to switch to first-person mode and aim at this tiny target which is constantly moving and even using cheats to slow down time this was SERIOUSLY HARD. UGH.
Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
RCBH928 wrote:Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
Actually, the success of the NGC is debatable. Nintendo thought it would sell far more units and actually consider the console to be a failure compared to their predictions.
RCBH928 wrote:Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
The GameCube and Xbox came out after the Dreamcast was discontinued. Sega died and transformed into an awful publishing house under Sammy. Sales slowed down a ton after the PS2 released. Sega had to give them away (under SegaNet) to get rid of some of the stock in warehouses. I don't see how you could not consider that a complete and utter failure compared to the others.
Also the GameCube was pretty well considered a failure by Nintendo internally, as was the original Xbox by Microsoft.
Edit: The PS2 was basically the juggernaut of that gen. I really hope we don't see a repeat of that. I don't think it was or is good for the industry for that sort of thing to happen.
RCBH928 wrote:Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
The GameCube and Xbox came out after the Dreamcast was discontinued. Sega died and transformed into an awful publishing house under Sammy. Sales slowed down a ton after the PS2 released. Sega had to give them away (under SegaNet) to get rid of some of the stock in warehouses. I don't see how you could not consider that a complete and utter failure compared to the others.
Also the GameCube was pretty well considered a failure by Nintendo internally, as was the original Xbox by Microsoft.
Plus a lot of people held off buying a Dreamcast because they were waiting for the PS2 to launch. Sony even told people to hold off for PS2s iirc.
The Gamecube is considered a success because it turned a reasonable profit and survived the generation. It made Nintendo money, which in the long run is all it needed to do. They would've liked it to do better sure.
The Dreamcast is considered a failure because it failed to save Sega from bankruptcy, which was it needed to do. The console sold quite well at first, but it needed to do much better than it did.
Opa Opa wrote:Boardgamegeek says Argicola is a two hour game...
5 x 2 = 10 hours...
I'm skipping Constructor.
Perhaps ten hours is a long time but I can certainly take the Mongols to space faster than in Sid Meier's Civilization than I can build a neighbourhood in Constructor.
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RCBH928 wrote:Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
The GameCube and Xbox came out after the Dreamcast was discontinued. Sega died and transformed into an awful publishing house under Sammy. Sales slowed down a ton after the PS2 released. Sega had to give them away (under SegaNet) to get rid of some of the stock in warehouses. I don't see how you could not consider that a complete and utter failure compared to the others.
Also the GameCube was pretty well considered a failure by Nintendo internally, as was the original Xbox by Microsoft.
Edit: The PS2 was basically the juggernaut of that gen. I really hope we don't see a repeat of that. I don't think it was or is good for the industry for that sort of thing to happen.
I wouldn't mind, was pretty convenient having almost all of the good games on one machines.
RCBH928 wrote:Why is the PS2 always blamed for killing the Dreamcast? I mean Xbox and NGC were released same gen. too but its always the PS2 that ended the Dreamcast's life.
Also, this is ironic but, the NGC while it sold DOUBLE the Dreamcast units I do not see how it is looked at as a successful Nintendo console but the Dreamcast as a failure . The original Xbox sold just as many units too.
Because PS2 had a marketing empire behind them, with Sony's money to burn. Sega didn't. Sony's marketing campaign completely steamrolled over Dreamcast, long before the PS2 even launched.