What was the last game you finished?
- cubingmelons
- 8-bit
- Posts: 21
- Joined: Wed Oct 21, 2009 5:46 pm
- Location: Wichita, KS
- Contact:
Re: What was the last game you finished?
Last night I finally finished off Final Fantasy V. I've been sitting on that game for a long time and I had saved right before the final boss. After a couple botched attempts, about 3 hours of job grinding and some trial and error during the eleventh hour, I beat it. I really enjoyed nearly every minute of it. Now I'm moving onto FFVI and having not seriously played it in many years, I'm loving it all over again.
Re: What was the last game you finished?
Just beat Radirgy.
Re: What was the last game you finished?
Singularity. Fun ignored-by-the-masses FPS for a weekend.
Thy ban hammer shalt strike 

Re: What was the last game you finished?
I finished Bully:Scholarship Edition on PS2. I actually didn't know that Scholarship Edition was available on PS2 until I saw it at Gamestop. My copy had been resurfaced, and the audio cut out a few times during cutscenes, but otherwise it ran fine. I don't know if the audio problems are inherent in the PS2 version of the game, or if my PS2 was just having a hard time reading the disc.
Anyway, I really enjoyed this game. It's the first Rockstar "sandbox" game I've played. People give Rockstar so much credit for creating the "sandbox" genre, but these games don't really seem to be much more "sandbox-y" than Shenmue.
The challenge was pretty low, but I confess that I was unfamiliar enough with the PS2 controller to have a little bit of trouble with the last couple of Chemistry classes. In case you haven't played it, this class is played out as a rhythm game, and you have to press the correct button as it scrolls across the screen. I wasn't crazy about it, but it was way better than a Quick Time Event.
Speaking of quick time events, after playing God of War I and II, I really appreciated that this game didn't have them. The Shop Class minigame kind of flirted with the idea, but was very forgiving and it doesn't just toss them out at random in the middle of a cutscene or anything.
I'd really have liked it if the game could have included some sort of consequences for possible actions rather than just those scripted during missions, but that's probably asking a lot of the developers. It bugs me a little that you can beat someone up or steal a bike and people forget about it in just a few minutes. Still, I'm glad I played it. And no, I'm not going to try to 100% it.
Anyway, I really enjoyed this game. It's the first Rockstar "sandbox" game I've played. People give Rockstar so much credit for creating the "sandbox" genre, but these games don't really seem to be much more "sandbox-y" than Shenmue.
The challenge was pretty low, but I confess that I was unfamiliar enough with the PS2 controller to have a little bit of trouble with the last couple of Chemistry classes. In case you haven't played it, this class is played out as a rhythm game, and you have to press the correct button as it scrolls across the screen. I wasn't crazy about it, but it was way better than a Quick Time Event.
Speaking of quick time events, after playing God of War I and II, I really appreciated that this game didn't have them. The Shop Class minigame kind of flirted with the idea, but was very forgiving and it doesn't just toss them out at random in the middle of a cutscene or anything.
I'd really have liked it if the game could have included some sort of consequences for possible actions rather than just those scripted during missions, but that's probably asking a lot of the developers. It bugs me a little that you can beat someone up or steal a bike and people forget about it in just a few minutes. Still, I'm glad I played it. And no, I'm not going to try to 100% it.
Systems: TI-99/4a, Commodore Vic-20, Atari 2600, NES, SMS, GB, Neo Geo MVS (Big Red 4-slot), Genesis, SNES, 3DO, PS1, N64, DC, PS2, GBA, GCN, NDSi, Wii
Re: What was the last game you finished?
Yesterday was an auspicious day in my gaming history. Yesterday marked the 72nd beaten game in my collection rounding it out to an even 50%. Here's the list.
EARLIEST BEATEN
-Illusion of Gaia (SNES)
-Bubble Bobble (NES)
-Chip n' Dale Rescue Rangers (NES)
-Donkey Kong Country (SNES)
-Darkwing Duck (NES)
-Super Mario World 2: Yoshi's Island (SNES)
-The Legend of Zelda: A Link to the Past (SNES)
-Donkey Kong Country 2: Diddy's Kong Quest (SNES)
-Teenage Mutant Ninja Turtles 4: Turtles in Time (SNES)
-The Legend of Zelda: Link's Awakening (GB)
-Donkey Kong Country 3: Dixie Kong's Trouble (SNES)
-Demon's Crest (SNES)
-Earthbound (SNES)
-Professor Layton and the Curious Village (DS)
-Yoshi's Story (N64)
-Super Metroid (SNES)
-Professor Layton and the Diabolical Box (DS)
-Kirby's Adventure (NES)
-The Legend of Zelda (NES)
-Soul Blazer (SNES)
-Duck Tales (NES)
-Tiny Toon Adventures (NES)
-Super Mario Bros. 3 (NES)
-Super Mario Bros. 2 (NES)
-Super Mario Bros. (NES)
-Dynowarz (NES)
-Kirby 64: The Crystal Shards (N64)
-Super Mario 64 (N64)
-Mickey Mousecapade (NES)
-Ninja Gaiden (NES)
-Mega Man 2 (NES)
-Indiana Jones' Greatest Adventures (SNES)
-Mega Man X (SNES)
-Goof Troop (SNES)
-Super Castlevania IV (SNES)
-Wario Land: Super Mario Land 3 (GB)
-Rocket Knight Adventures (GEN)
-Mega Man 3 (NES)
-Mega Man 4 (NES)
-Mega Man 5 (NES)
-Mega Man 6 (NES)
-Mega Man (NES)
-Metal Storm (NES)
-Joe & Mac (SNES)
-Ristar the Shooting Star (GEN)
-Double Dragon (NES)
-Teenage Mutant Ninja Turtles II: The Arcade Game (NES)
-Teenage Mutant Ninja Turtles III: The Manhatten Project (NES)
-Tiny Toon Adventures: Buster Busts Loose (SNES)
-Zelda II: The Adventure of Link (NES)
-Streets of Rage (GEN)
-Streets of Rage 2 (GEN)
-The Legend of Zelda: Phantom Hourglass (NDS)
-Dynamite Headdy (GEN)
-Golden Axe (GEN)
MOST RECENTLY BEATEN
Streets of Rage 1 and 2 were a lot of fun to play and are one of the most iconic and remembered Beat-Em-Ups on the Genesis. Not to mention you gotta love that soundtrack. As a kid I played SoR2 a lot, so that might explain why I felt the first was more difficult but the inclusion of a dashing attack in the second brought the difficulty down a lot.
You know, I hear a lot of mixed things about Phantom Hourglass. For one thing, it is significantly shorter than the standard fare for Zelda games even though you do get some replayability with treasure hunting, salvaging, etc... The big thing that irritated me about the game was constantly having to retrace your steps. Beat a new dungeon? Well, head back to the Temple of the Ocean King to progress in the game further. Oooh, you got a key! Let's go to the next dungeon, then back to the Temple of the Ocean King. You always have to come back to this place. Toward the end you do find out that all the evil in the world is originating from this place so it makes a bit more sense, but it was still tedious. Even apart from that, it was at least enjoyable. Certainly not the best, but it was still fun.
Golden Axe is great, just great. If you haven't played it before you really should. Now from what I understand there was quite a few changes in the port to Genesis, but from someone who never played it in the arcade, the changes were a moot point to me. Classic Beat-Em-Up and one of the hallmark examples of the genre. Awesome.
OK, I have a lot to say about Dynamite Headdy. I know there are some hardcore Treasure fans that might tell me I'll have to commit Seppuku after what I'm about to say, but it needs to be said. I don't think Dynamite Headdy is as great as everyone says it is. The first 3 of 4 levels are fun and light-hearted platforming; swap your heads to progress and being creative helps get extra lives or bonus points (which, quite frankly, are pointless). After that point it becomes a Boss-Gauntlet where one or two mistakes and you're done, so it encourages you to experiment and memorize, but too much experimentation and you're looking at the Game Over screen so it's time to start over. The big killer in this game, at least in my opinion, is the accuracy of your head. Maybe I was doing something wrong the whole time, but I missed my targets far too often for me to think that, so I'd end up grabbing something I didn't want to or missing an enemy and taking damage. Now, you might think because of all this I hate this game, which I don't. I hated the last few levels, everything building up to that was generally an enjoyable experience, but it quickly went downhill after dieing time and time again on the Twin Freaks, and on the Gatekeeper and again on the Dark Demon. I admit I used the Level Select code to keep replaying these levels after having played through up to the plane levels just to have to do it again. I'm so glad I'm done with this one.
EARLIEST BEATEN
-Illusion of Gaia (SNES)
-Bubble Bobble (NES)
-Chip n' Dale Rescue Rangers (NES)
-Donkey Kong Country (SNES)
-Darkwing Duck (NES)
-Super Mario World 2: Yoshi's Island (SNES)
-The Legend of Zelda: A Link to the Past (SNES)
-Donkey Kong Country 2: Diddy's Kong Quest (SNES)
-Teenage Mutant Ninja Turtles 4: Turtles in Time (SNES)
-The Legend of Zelda: Link's Awakening (GB)
-Donkey Kong Country 3: Dixie Kong's Trouble (SNES)
-Demon's Crest (SNES)
-Earthbound (SNES)
-Professor Layton and the Curious Village (DS)
-Yoshi's Story (N64)
-Super Metroid (SNES)
-Professor Layton and the Diabolical Box (DS)
-Kirby's Adventure (NES)
-The Legend of Zelda (NES)
-Soul Blazer (SNES)
-Duck Tales (NES)
-Tiny Toon Adventures (NES)
-Super Mario Bros. 3 (NES)
-Super Mario Bros. 2 (NES)
-Super Mario Bros. (NES)
-Dynowarz (NES)
-Kirby 64: The Crystal Shards (N64)
-Super Mario 64 (N64)
-Mickey Mousecapade (NES)
-Ninja Gaiden (NES)
-Mega Man 2 (NES)
-Indiana Jones' Greatest Adventures (SNES)
-Mega Man X (SNES)
-Goof Troop (SNES)
-Super Castlevania IV (SNES)
-Wario Land: Super Mario Land 3 (GB)
-Rocket Knight Adventures (GEN)
-Mega Man 3 (NES)
-Mega Man 4 (NES)
-Mega Man 5 (NES)
-Mega Man 6 (NES)
-Mega Man (NES)
-Metal Storm (NES)
-Joe & Mac (SNES)
-Ristar the Shooting Star (GEN)
-Double Dragon (NES)
-Teenage Mutant Ninja Turtles II: The Arcade Game (NES)
-Teenage Mutant Ninja Turtles III: The Manhatten Project (NES)
-Tiny Toon Adventures: Buster Busts Loose (SNES)
-Zelda II: The Adventure of Link (NES)
-Streets of Rage (GEN)
-Streets of Rage 2 (GEN)
-The Legend of Zelda: Phantom Hourglass (NDS)
-Dynamite Headdy (GEN)
-Golden Axe (GEN)
MOST RECENTLY BEATEN
Streets of Rage 1 and 2 were a lot of fun to play and are one of the most iconic and remembered Beat-Em-Ups on the Genesis. Not to mention you gotta love that soundtrack. As a kid I played SoR2 a lot, so that might explain why I felt the first was more difficult but the inclusion of a dashing attack in the second brought the difficulty down a lot.
You know, I hear a lot of mixed things about Phantom Hourglass. For one thing, it is significantly shorter than the standard fare for Zelda games even though you do get some replayability with treasure hunting, salvaging, etc... The big thing that irritated me about the game was constantly having to retrace your steps. Beat a new dungeon? Well, head back to the Temple of the Ocean King to progress in the game further. Oooh, you got a key! Let's go to the next dungeon, then back to the Temple of the Ocean King. You always have to come back to this place. Toward the end you do find out that all the evil in the world is originating from this place so it makes a bit more sense, but it was still tedious. Even apart from that, it was at least enjoyable. Certainly not the best, but it was still fun.
Golden Axe is great, just great. If you haven't played it before you really should. Now from what I understand there was quite a few changes in the port to Genesis, but from someone who never played it in the arcade, the changes were a moot point to me. Classic Beat-Em-Up and one of the hallmark examples of the genre. Awesome.
OK, I have a lot to say about Dynamite Headdy. I know there are some hardcore Treasure fans that might tell me I'll have to commit Seppuku after what I'm about to say, but it needs to be said. I don't think Dynamite Headdy is as great as everyone says it is. The first 3 of 4 levels are fun and light-hearted platforming; swap your heads to progress and being creative helps get extra lives or bonus points (which, quite frankly, are pointless). After that point it becomes a Boss-Gauntlet where one or two mistakes and you're done, so it encourages you to experiment and memorize, but too much experimentation and you're looking at the Game Over screen so it's time to start over. The big killer in this game, at least in my opinion, is the accuracy of your head. Maybe I was doing something wrong the whole time, but I missed my targets far too often for me to think that, so I'd end up grabbing something I didn't want to or missing an enemy and taking damage. Now, you might think because of all this I hate this game, which I don't. I hated the last few levels, everything building up to that was generally an enjoyable experience, but it quickly went downhill after dieing time and time again on the Twin Freaks, and on the Gatekeeper and again on the Dark Demon. I admit I used the Level Select code to keep replaying these levels after having played through up to the plane levels just to have to do it again. I'm so glad I'm done with this one.
- sakicfan84
- 24-bit
- Posts: 199
- Joined: Sun Sep 07, 2008 1:22 pm
- Location: Michigan
Re: What was the last game you finished?
Well I've been really getting into the whole GBA/DS thing (since I finally got one a couple months back), and I just finished Golden Sun last night.
I have to say I pretty much loved everything about the game. It had some light puzzle elements, which I loved in some older games such as Wild Arms and Lufia 2. While they could have been a little more difficult, seeing as they pretty much replicated the same few puzzles throughout the game, it was still nice to have something to break up the monotony of battles in a dungeon.
The characters weren't very fleshed out, but I thought the game's story did a great job of building you up and leaving you ready to start the second game. I guess I would have been sort of pissed back in the day if I was left wondering what was going to happen without having the sequel available to play, but I'm fortunate to have immediate access to it in order to see how the story concludes.
I don't think I've been more enticed to play a sequel to a game. I'm just starting up Dragon Quest V for the DS right now, because I've been really looking forward to playing it due to all the positive comments I've heard about it. But after thats all finished up, I'm definitely going to be getting into the The Lost Age and seeing how that all concludes.
I have to say I pretty much loved everything about the game. It had some light puzzle elements, which I loved in some older games such as Wild Arms and Lufia 2. While they could have been a little more difficult, seeing as they pretty much replicated the same few puzzles throughout the game, it was still nice to have something to break up the monotony of battles in a dungeon.
The characters weren't very fleshed out, but I thought the game's story did a great job of building you up and leaving you ready to start the second game. I guess I would have been sort of pissed back in the day if I was left wondering what was going to happen without having the sequel available to play, but I'm fortunate to have immediate access to it in order to see how the story concludes.
I don't think I've been more enticed to play a sequel to a game. I'm just starting up Dragon Quest V for the DS right now, because I've been really looking forward to playing it due to all the positive comments I've heard about it. But after thats all finished up, I'm definitely going to be getting into the The Lost Age and seeing how that all concludes.
Re: What was the last game you finished?

Kane & Lynch Dog Days. In grand Scandinavian tradition the presentation is fantastic but other than that the game is as original as my bathroom slippers. I have no idea why they chose this pointless franchise to base a movie on. Two stupid douchebags who destroy countless lives? Ripe movie material indeed. Fecking Hollywood.
Thy ban hammer shalt strike 

Re: What was the last game you finished?
Long list, since I don't remember when I last posted this.
REZ
Gears of War
Resident Evil 2
Resident Evil Code Veronica
Triggerheart Exelica (Meh, not really I am a continue whore)
Soul Calibur, like 50 billion times. with every character
Soul Calibur 4.
Silent Hill 4, The Room (With my cousin).
Aaaand I quit FFXI, and on hiatus from games that don't end.
REZ
Gears of War
Resident Evil 2
Resident Evil Code Veronica
Triggerheart Exelica (Meh, not really I am a continue whore)
Soul Calibur, like 50 billion times. with every character
Soul Calibur 4.
Silent Hill 4, The Room (With my cousin).
Aaaand I quit FFXI, and on hiatus from games that don't end.
Re: What was the last game you finished?
The last game I finished was Red Dead Redemption. I managed to get 100% in it Saturday night, so it's done. Time to go play something else.
- Snickerd00dle
- Next-Gen
- Posts: 1177
- Joined: Mon Sep 29, 2008 10:22 pm
- Location: Chicago
Re: What was the last game you finished?
Ack wrote:The last game I finished was Red Dead Redemption. I managed to get 100% in it Saturday night, so it's done. Time to go play something else.
I too went and achieved the 100% completion goal, I can only hope you had the same amount of fun I did when I played