BoneSnapDeez wrote:I'm gonna take a run at Time Soldiers next week.
Which version?
BoneSnapDeez wrote:I'm gonna take a run at Time Soldiers next week.
prfsnl_gmr wrote:BoneSnapDeez wrote:I'm gonna take a run at Time Soldiers next week.
Which version?
Sarge wrote:Anything worth playing on the NES front
BoneSnapDeez wrote:prfsnl_gmr wrote:BoneSnapDeez wrote:I'm gonna take a run at Time Soldiers next week.
Which version?
Arcade, emulated on PS3. Which is what you played, right?
prfsnl_gmr wrote:I made a run at Time Soldiers today. It is definitely built off of the Ikari Warriors engine, but it is much, much better game. In it, you travel between different time periods to find all of your comrades (the titular Time Soldiers, presumably). Once you arrive at each of the time periods, such as prehistoric times, the Roman Empire, the World Wars, etc., you run up and down and from left to right shooting everything you see. As in Ikari Warriors, you can rotate your Time Soldier 360 degrees so that you can shoot stuff at different angles. In every time period, stuff is also trying to shoot you, and regardless of what time period you’re in, stuff shoots at you in pretty much the same way. (History repeats itself, I guess?) The changes in scenery and frequent swapping between time periods really does help to disguise monotonous overhead shooter gameplay, and while the rotating joystick controls are pretty awkward, Time Soldiers would actually make a pretty great twin-stick shooter...But...it is one of those arcade games where you are allowed to feed credits until the last level...which is drastically harder than its predecessors. (In other words, when you die on the last level, it’s game over, no matter what.) If I had spent $4 getting to the last level of this game in an arcade, I likely would have died putting my fist through the monitor when I learned this fact. Thankfully, we now have these small miracles called “save states” to prevent such tragedies, and I will make another run tomorrow. I hope to learn just how difficult it is to get through the last level in one credit...without having to plough through all of its predecessors again just to take a shot at it.