That's the thing, though. I only want to be good enough to beat the level, i don't really care about learning, or mastering, the level. If the level is tough on it's own, that no matter how many lives i have, i'll have to be strategic, to avoid dying.Exhuminator wrote:If you had infinite lives, you'd have no real impetus to get extremely good at traversing multiple levels without failure. Having limited lives forces the player to be more strategic and truly learn the intricacies of the gameplay, in such a way as to persevere by skill rather than attrition.
the way i see it, is that lives limit the amount of times you can try something. Honestly, they do take the edge off sometimes, however.
But i see what your saying.
