Hyrule Warriors (Wii U) announced for 2014

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Gamerforlife
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Gamerforlife »

Xeogred wrote:What series is next?
When will the novelty thin out?
:roll:

It's practically another LEGO games case at this point.

I haven't played any of the main DW games since the PS2 titles though and have heard good things about 7. Maybe I'll check it out sometime. And enjoy it for... an hour!

If only these games had God Hand level combat.
DW 3, 5 and 8 are more fun than God Hand ever was.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by RyaNtheSlayA »

You guys are making me want to go back and finish Warriors Orochi 3 Hyper. :lol:
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CFFJR
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by CFFJR »

Sold.

That's all I have to say.

Ok, not true, I have something else.

I wonder if they'll have other playable characters, and who they'd be. Possibly alternate Links?
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Aramonde »

OMG!!!! ZELDA AND DW TOGETHER!!!! FAPFAPFAPFAPFAPFAPFAPFAPFAPFAPFAP!!!!!!!!

I love DW! And a game like DW with Zelda a setting sounds fucking awesome. The Wii U now has game i want.
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Sload Soap
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Sload Soap »

Don't these games usually have multiple playable characters? Maybe a way for nintendo to deflect the "female Link" talk by having Zelda/Sheikh in a playable role. Looks like a decent idea for a spin-off, but nothing ground-breaking.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Ack »

I played Dynasty Warriors 3-5 on the PS2 and loved them because they gave me the chance to engage in mindless hack and slash with more characters than I can shake a stick at. It's like a beat 'em up with 30 playable characters, many of which may have similar movesets but none which have the exact same, and none of which are simple palette swaps. But I largely sat back and took a break for the next generation, only playing a handful of console titles. After seeing Hyrule Warriors, I looked up videos for DW8 and discovered many of the characters had been entirely redesigned, emphasizing their mobility but also their sheer ridiculousness, and I realized that DW8 has transformed from a mindless beat 'em up to a full-on interactive kung fu film in which I can take ridiculous(and ridiculously mobile) characters and throw them against armies made of chaff but then pit them in much more interesting struggles against officers.

I understand why folks say this is mindless repetition, but the thing is, many video games are mindless repetition! Nearly every hack and slash game consists of fighting the same types of monsters over and over again in different arrangements. God of War is mindless hack and slash: this time it's a harpy and three minotaurs. Now two minotaurs, four harpies, and a medusa. Now a medusa and eight harpies. Over and over again. 3D Castlevania: two werewolves and a zombie. Now four zombies and a troll. Now five werewolves and two trolls. 2D Castlevania: long corridor with infinite zombies and three skeletons. Big room with four skeletons and infinite medusa heads. Tall corridor with infinite medusa heads. Metroid: Long cave, three space pirates, go small and blow up wall. Long tunnel, no enemies, use missile on door. Final Fight: walk one direction and hit anything that moves until it dies. Fight bosses. This is how this genre works and has always worked.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by SNESdrunk »

Ack wrote:I understand why folks say this is mindless repetition, but the thing is, many video games are mindless repetition! Nearly every hack and slash game consists of fighting the same types of monsters over and over again in different arrangements.
Indeed, and what sets apart the good from the bad is a hook. I think some people are wary because they're afraid this game's hook is just the novelty of playing Dynasty Warriors as Link. I don't agree, but I can see why people would think that.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by samsonlonghair »

I'm sold. I love beat 'em ups (and their first cousin the hack 'n' slash). I also love Legend of Zelda. This could be as much fun as playing Link in Soul Calibur II.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Damm64 »

AppleQueso wrote:
RyaNtheSlayA wrote:It's being developed by Tecmo Koei, so Nintendo's own development should be completely unaffected I'd think. I'm sure they'll keep a sharp eye on the game regardless. They don't often just hand out their IP to 3rd party developers without watching over it like a hawk. Usually turns out alright. Luigi's Mansion 3DS anybody? That was developed by a Canadian studio, Next Level Games.
Well there's the Gamecube Star Fox games... :wink:
And both are good games :wink:

I would like to see more of this unexpected games from nintendo. For Hyrule warriors if it has multiple playable characters, zelda PLEASE!, it's gonna be great.
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Re: Hyrule Warriors (Wii U) announced for 2014

Post by Forlorn Drifter »

I'm loving the guitar cover of the Zelda theme here.

Interesting, if nothing else.
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