Other than that, Megaman Battle Network springs to mind, but that series died out exactly because all the changes it made over 6 games would have been what other companies would have put in a single sequel.
ooooooooooooooooooooh, I'V GOT ONE. A BIG one.
The Legend of Zelda. Specifically the 3D console games. OOT Brought the series to 3D, Major'as Mask was an interesting experiment, Windwaker brought on the sense of exploration in the seas, and amazing graphics and the most lovable iterations of the series and after that......both Wii games were super safe and that made them quite boring for me. Twilight Princess was Zelda OOT meets the LotR films and Skyward Sword seems so underwhelming (desclaimer I haven't played that one after finding that not even the trailers could get me excited about it).
I want to see the series go back to its roots. And when I say roots, I MEAN it. Total open exploration map with multiple options open to you at all times and just small hints spread randomly through the game's world. oh, and a "it's dangerous to go alone, take this" guy at the start
Lastly, we need some new items and puzzles. It's really boring when I can remember the same puzzles in other games. And I'm tired of pushing blocks.