I have been following your other Thread (Please link in your OP) and learned a few ideas of yours to try out, thank you so much for sharing. The video is very informative, I like how you highlighted each system inside. In honesty I thought you were nuts in building this and using all that wood inside. Now that its all put together, a very nice package! Agree with using that massive mechanical video-audio-controller selector switch versus an electronic alternative, a positive way to ensure compatibility. That wood frame really has to be solid for all the pins to align, nice job!
I especially like your approach in using the NES carts to easily switch out the game controller PCBs, pure genius! Also a nice touch including overlays for quick reference to certain games. I'm still amazed how you managed to make the analog sticks work with the various analog stick systems, I thought there might an issue with the different resistance values in the potentiometers of the different console controllers. Any reason why you picked the standard 15 pin game port connection, possibly integrate older PC flightsticks later on?
Maybe throw some pictures into the OP for a quick reference look? I was trying to find one from your other Thread that showed the complete NES cart controller PCB set for the controller swap. Some may not take the time to look thru the whole video to see how much detail you put into the Project Unity.