Resident Evil 6. 6/10

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EvilRyu2099
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Re: Resident Evil 6. 6/10

Post by EvilRyu2099 »

Gamerforlife wrote: It's alarming when big franchises like Resident Evil, Final Fantasy and Ninja Gaiden are getting low review scores. Suda's Lollipop Chainsaw didn't wow a lot of reviewers either(even though I loved it). It's like you can almost hear the death knell for Japanese gaming. Very sad
I totally agree with your first point.. Developers in generally are getting lazy and/or are running out of innovations to keep gamers and fans of said franchises interested.. I'm not sure Lollipop Chainsaw got that many bad reviews.. It's a niche game so anything in a high 60 to low 80 range is decent in my book.. The last point I don't fully agree with.. There are multiple developers starting to release crap games in general.. Look no further than games like Homefront or the constant rehash of CoD(Moneyhat) games.. Then you have unmitigated disasters like Duke Nukem Forever.. I think games in general are getting worse.. Just compare the FPS genre today to 10-15 years ago as proof..
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Re: Resident Evil 6. 6/10

Post by Gamerforlife »

EvilRyu2099 wrote:I think games in general are getting worse.. Just compare the FPS genre today to 10-15 years ago as proof..
True, but I have played some great stuff this year on XBLA and PSN. Seems like the quality is starting to head in that direction. You look at a cheap, 15 dollar game like Mark of the Ninja, and it shows a level of polish, direction, and creativity that a lot of big 60 dollar games are missing these days. While I've tried a bunch of times to try and get into a soulless, uninspired game like Darksiders II this year, games like Mark of the Ninja, Journey, and Dust: An Elysium Tail got their hooks in me early and kept me playing til the end credits.

Aside from Lollipop Chainsaw, ALL of my favorite 2012 games so far have been digital download games (including the awesome Hell Yeah! Wrath of the Dead Rabbit that I started playing recently)
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retrosportsgamer
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Re: Resident Evil 6. 6/10

Post by retrosportsgamer »

Pulsar_t wrote:Game reviews have been inflated since the first days of gaming "journalism" decades ago. It comes with the territory. I wouldn't mind a change to reflect the actual scale of the numbers, or even doing away with them completely.. I guess instant gratification wins here. :?
The counter to this argument is that, today, games cost so much more that the crappy ones are weeded out prior to even being produced. Hence a LOT of 7-9 rated games. Given the resources put into them, this isn't terribly surprising.
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KillerJuan77
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Re: Resident Evil 6. 6/10

Post by KillerJuan77 »

Gamerforlife wrote:I actually liked the first one too. It was a typical Michael Bay movie big on action and special effects, but I thought that formula worked well for a property like Transformers. The movie hit the right nostalgia notes too

I haven't seen the other two, but I hear people bash them a lot.
I like the third one much more. It's 3D action at it's best (With that said, I think the best 3D action film is Dredd).
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Re: Resident Evil 6. 6/10

Post by Ack »

So Pulsar is sticking it to the man by laughing about low scores for a game in a series that's generally regarded to have gone downhill by a company that has also been generally regarded as going downhill?

So...ok? So what? Play it if it interests you, and if it doesn't, don't play it. Simple. If you don't like COD games, don't play them either. Or Final Fantasy. Or Battlefield. Or anything else. Hell, I don't even read reviews anymore or even bother tracking gaming news. When I want to buy a new game, I go to a store, look around for something that interests me at a price I'm willing to pay, and buy it. Then I go home and play it. No scores, no gaming journalists' reviews, little recommendation from fanboys beyond what I might see here. Simple. Sometimes I check out games after having played them over at a friend's place or having been recommended them by a friend or by someone on here. Easy.

So...do people really care about game reviews? I no longer see why.
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Gamerforlife
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Re: Resident Evil 6. 6/10

Post by Gamerforlife »

Ack wrote:So Pulsar is sticking it to the man by laughing about low scores for a game in a series that's generally regarded to have gone downhill by a company that has also been generally regarded as going downhill?

So...ok? So what? Play it if it interests you, and if it doesn't, don't play it. Simple. If you don't like COD games, don't play them either. Or Final Fantasy. Or Battlefield. Or anything else. Hell, I don't even read reviews anymore or even bother tracking gaming news. When I want to buy a new game, I go to a store, look around for something that interests me at a price I'm willing to pay, and buy it. Then I go home and play it. No scores, no gaming journalists' reviews, little recommendation from fanboys beyond what I might see here. Simple. Sometimes I check out games after having played them over at a friend's place or having been recommended them by a friend or by someone on here. Easy.

So...do people really care about game reviews? I no longer see why.
You know between game demos and youtube videos, there's enough out there for people to see if a game is up their alley I think without needing reviews. I discovered a lot of good stuff just going to a local rental place when I was young, picking up interesting looking stuff without any review scores in my head. Reviews have become such an institution though. I don't see them going away

Do any of you guys view being a critic or reviewer as a pretentious job? That's a legit question I'm asking. It's something I've thought about many times, and I don't mean to insult people who do reviews. If you think about it though, what is being a critic really all about? Isn't it essentially just a job where you get paid because someone decided that your opinion is more important than everyone else's? I mean, what really qualifies someone to be a professional reviewer or critic?
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Re: Resident Evil 6. 6/10

Post by RyaNtheSlayA »

One would hope that, regardless of personal preference, a critic at least has a very broad knowledge of what makes good game design. That's really the only requirement in my eyes.

The only critic I really follow is TotalBiscuit. I don't agree with everything he says, but, I respect him as a critic more than anybody else. Regardless of his feelings of a game, he always gives a good look into the game. His videos act like a sort of guided demo for me.
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Xeogred
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Re: Resident Evil 6. 6/10

Post by Xeogred »

This thread is funny, I'm glad it's getting low ratings though. It's amusing to me.

Here's my math:

Mikami leaves Capcom + I hated RE5 + Michael Bay directed videos of RE6 gameplay trailers = I'm not touching this. Gameplay looks clunky, I absolutely do not want to see what they do to Leon and Ada's characters without Mikami around (imagine a main installment of MGS without Kojima, wtf?), they stopped caring about the music after RE4... etc. It's like, FFXIII, or Metroid Other M, the series is clearly not what I grew up loving anymore. Awkward evolution of a franchise gone wrong.

And I just hate all modern Capcom games that have forced co-op experiences and etc.
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Damm64
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Re: Resident Evil 6. 6/10

Post by Damm64 »

So? Better for me, the prices are going down much sooner and i can buy the game for cheap.
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Re: Resident Evil 6. 6/10

Post by equalsign »

Reception of this game sounds pretty bad. I don't typically listen to one reviewer, but I find that the consensus of a bunch to generally be pretty accurate. There are definitely exceptions, especially for polarizing games like Killer7.

A consensus below 7.5 (it's currently at a 6.9 on metacritic) certainly sounds bad to me. I just don't have time or money to be so undiscriminating, especially for a sequel.

Also, people say that the review average is too high (around 7), but I think it would actually be much lower (around a 5) if gaming sites reviewed all the terrible crap games that come out. I do think that a metascore of 6.9 is above average, but not enough to warrant a look from me :| .
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