General_Norris wrote:NintendoLegend wrote:Isn't that part of the point, though? Pointing out the frustration of review scales suddenly becoming so subjective and practically post-modern?
Well, I would argue that they have always been as subjective as they are today.
True enough, but there are valid criticisms against certain rating scales -- from any time. Just as I am sure there are varying qualities of reviewers now, likely then as well.
It also makes sense for them being post-modern. We live in post-modernity.
Doesn't necessarily make it a fantastic thing.
Thanks for the exclusion mate
I am not sure what you mean -- do you disagree, and believe that rating systems truly are the silliest thing we could be discussing? Otherwise, if you mean that you are among those who do spend time on and care about reviews, I am not sure why you are taking the stance that it is not important for a review system to be of a high quality rather than a low quality...
Yeah, I should update my blog. Anyways, it's not that they mean or not, it's that what they mean is related to the review itself, otherwise it has no value to me as art criticism can't be reduced to a number or letter.
Fair enough. I just know that, in my experience, I can write a length, detailed review of a game, that really doesn't even need a score to express my opinion of it, and accurately and adequately reflect on its elements -- but many people want to be able to look at a score and instantly know the quality of a game. The need to refer to multiple reviewers aside, I would hope that a score would be a reliable option. There is definitely an issue, though, when a very bad game is given a 7 and a very good game is given a 9. That absolutely is a broken system.
And it is
not a valid parallel to the American schooling system, either... even if it
was, is the American public education system really the stalwart example people want to use in their argument here?