All these proprietary ports and cables are the things that really turn me off from the Go. I doubt a PSP2 would use UMD, however.NeoTechni wrote:I own 5 PSPs, and 41 games. I am probably one of PSP's biggest supporters.
The Go was a huge slap in the face to me.
On one hand it gives me the functionality I've been asking Sony to add to PSP for years (the ability to use a PS3 controller to control games) (which Resistance proved was quite easy) but not the opportunity to use it on my games.
-the proprietary USB port
-doesn't use my PSP's component cables
-doesn't use my memory sticks
-doesn't use the PSP Chotto cam (which I intend to get for Invizimals)
-doesn't even use PSP AC adapters
-the game pause feature could easily be added to every PSP as proven via homebrewers
-they added territorial lockout
I am glad the Go is failing, it means PSP2 will stick to UMD.
I may buy a Go, when it gets hacked to play the games I paid good money for.
Like many have said, I'm glad for the mass of digital games that came out with the device. I'll continue to buy downloadable games for my 1000 and 2000. Prinny for $10? Yes, please. As a collector, I may start buying the game-specific download cards they stock at retail just to have a physical object associated with it.
