Game Informer... haven't read that in a very long time. The last Game Informer I read had Kane & Lynch 2 on its cover, so that's how long its been.prfsnl_gmr wrote:FYI...In the last issue of Game Informer, the highest-rated game (and the magazine's game of the month), is Undertale, an indie-PC game styled like a retro-RPG
Well I see that on October 1st, Game Informer gave Undertale a 9.5/10. I also see recently Game Informer gave run of the mill AAA games like Rise of the Tomb Raider a 9.5/10, Black Ops III a 9/10, and Assassin's Creed Syndicate a 9/10. So it looks like they're still towing the payola line after all.
As far as innovation goes, the retro aesthetic look Undertale uses is nothing new, par for the course in indie land. I see that in combat you can choose to attack enemies or befriend them, which is a clever idea that Megami Tensei had back in 1987. Also I see that bullet hell was added to Undertale's RPG combat. Knights in the Nightmare already did that in 2008. People say it's innovative 'cause you can beat Undertale without killing a single enemy. But you can do that in other RPGs, such as Fantasy Life for 3DS, except that came out three years before Undertale. Sorry, I can't say I see any truly new ideas in Undertale. But I'm glad people enjoy it! I'd rather folks play it then the latest AAA total rehash.
