Xeogred wrote:Red Faction 2 was garbage
Let's not even talk about Perfect Dark Zero...
Somewhat of a trend in some cases I guess!
At the same time though, Aliens vs. Predator 2 was pretty awesome!
Blood 2's big issue is that it uses the first version of the LithTech engine. It feels slow and lumbering, with enemies that soak an absurd amount of hits, weapons that never feel comfortable, and some gameplay elements that just don't work, like poor boss design or the small critters that are basically insta-kills if they happen to hit you. The game also drops a lot of the ridiculous level and enemy designs in favor of a grey near-future dystopia that just comes across as bland.
The other game that used LithTech 1.0 was Shogo, but the lumbering feel made more sense because you were piloting a mech for most of it. Shogo also didn't have the problematic weapons or bad enemy designs that plague Blood 2.
I will say that the Blood 2 expansion, Nightmare Levels, is much better. It brings back enemies from the first game, adds a few new weapons, and tries different themes as opposed to the bland dystopian setting of the base game.
marurun wrote:Now that my new PC is running at full Steam (hah!), I am finally giving Borderlands Pre-Sequel a shot. It runs nicely on my PC and I'm enjoying it. I don't like it as much as Borderlands 2, but the quirky Australian humor that permeates the game is a bit refreshing, even if it isn't as funny as Borderlands 2.
Also, I have to say that in Borderlands 2 I RARELY used Jakobs guns. The recoil and the fact that they aren't automatic always put me off. But in the Pre-Sequel, Nina's ability is fantastic. Finally makes those Jakobs guns useful.
What characters do you typically use? I generally stuck to the soldier-types across the series, and a Jakobs shotgun was almost always equipped.