mjmjr25 wrote:
You got a soccer ball for your birthday. I come over and want to play soccer - you'd rather just throw it back and forth. So, we play some catch, and I say, "Brother - listen, if we get a net, and some chalk, i'll make a pitch and we can play a game." You say, "Naw, I just wanna play catch with it, i'm having fun, I enjoy this." I say, "Ok, yeah, this is fun, but seriously, there is a really cool thing to do with this, if we use our feet, and then there is some sort of indepth deeper enjoyment we can have with it, let me show you, it's awesome!." You, "naw, you're taking the fun away. I just want to catch it. I'll go somewhere else where people don't talk about kicking it."
Truly. I am sorry if we are turning people away from shooters, because they are such an amazing and deep genre and I wish I could articulate that better

See, if we're going for bad analogies based around presents, how I see this is that it's like if I'd gotten a Lego Set for my Birthday. It's a really awesome lego set, it makes a castle with a drawbridge, and pit fall traps and everything. It's pretty awesome.
You and me both built the castle following the instructions, and we played with it, and we had a blast. Like I said, it's a pretty fucking sweet castle.
Afterwards though, I decided I'd rather use the Lego kit to build something else - like, I dunno, a giant robot. Those are pretty sweet too y'see. They're pretty different to trap filled castles, but they're still cool. Anyhow, you then get upset - 'but that's not what this was built for, it was designed to be an awesome castle! You're playing with it wrong!' And I'm like 'it might have been designed to be a castle, but you can still have fun using it this way, and anyway, I like giant robots better!' And then you laugh about how silly it is that someone would consider themselves as having beaten a lego set if they hadn't 1CC'd it and this whole analogy falls apart because it's frankly a bit shit.
Anyhow, I definitely respect the passion you guys have for the genre, and I understand that you want to see people experience it properly. But just because something was DESIGNED to be played a certain way, it doesn't mean there's necessarily a single correct way to play it. And I find that telling people that their way is the wrong way is very much the equivalent of a kid going 'stop it, you're doing it wrong!'