E3 2012

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BoringSupreez
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Re: E3 2012

Post by BoringSupreez »

On sort of the same subject, but on a different site: http://www.gamespot.com/features/nothin ... g-6380739/

Game journalists just want something to complain about to make themselves feel morally superior.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
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ZeroAX
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Re: E3 2012

Post by ZeroAX »

BoringSupreez wrote:
On sort of the same subject, but on a different site: http://www.gamespot.com/features/nothin ... g-6380739/

Game journalists just want something to complain about to make themselves feel morally superior.
Agreed. This came out of nowhere and the industry has been more adult focused for years.
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Erik_Twice
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Re: E3 2012

Post by Erik_Twice »

BoringSupreez wrote:Game journalists just want something to complain about to make themselves feel morally superior.
Oh, I don't think it's about feeling morally superior but critically superior. This is no different than the Duke Nukem scores, it's a way of erinforcing themselves as an authority by going against the grain a bit while not suffering any consequences.

Kind of a hipster thing, so as to speak.
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Pulsar_t
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Re: E3 2012

Post by Pulsar_t »

So I'm a hipster now if I couldn't help but cringe at the applause of the audiences towards the sexualised violence porn? :lol: As an adult I'm not perturbed, hell I finished Max Payne 3 last night and moved on to the next item just like that, but I wish developers would focus more on the physical/emotional aspects of violence and the suffering it causes your opponents (perhaps this is true of The Last of Us to an extent), since they're going full-steam ahead with the realism angle, and consumers aren't doing anything to encourage diversity within the medium.
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ZeroAX
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Re: E3 2012

Post by ZeroAX »

Pulsar_t wrote:So I'm a hipster now if I couldn't help but cringe at the applause of the audiences towards the sexualised violence porn? :lol: As an adult I'm not perturbed, hell I finished Max Payne 3 last night and moved on to the next item just like that, but I wish developers would focus more on the physical/emotional aspects of violence and the suffering it causes your opponents (perhaps this is true of The Last of Us to an extent), since they're going full-steam ahead with the realism angle, and consumers aren't doing anything to encourage diversity within the medium.
Cause movies focus on that? Simply put if you focus on the physical and emotional pain of violence, parents would go crazy over how realistically gruesome something like that would be.


Don't forget these are the same retards who went crazy cause the game they bought their games that involved killing people with 30 different guns, running over them, and headshoting them so their heads would blow and blood would spill out like a fountain, had a simple sex scene (no bondage, no rape, no BDSM no nothing).

Should the industry be pushing more boundaries? YES. Do I expect the mega corporations who care so much for their image to do it? NO
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alienjesus
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Re: E3 2012

Post by alienjesus »

I got to admit, even though it's been heading that way for years, I found myself feeling a little disturbed by some of the trailers being shown too. The Tomb Raider one in particular felt a bit sadist in a way I wasn't very comfortable with. On a different, but related note, I wasn't keen on Lara stabbing all those guys in the throat either - it feels very out of character for her. Back in the day, she wasn't particularly keen on killing stuff without fangs or claws. I find myself increasing unable to relate to the characters in video games because I find it hard to see a character who commits casual murder in rapid succession as 'likeable'. Yes it's always been that way. But now it's 'realistic' it suddenly doesn't seem so appropriate to me anymore.
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KDub
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Re: E3 2012

Post by KDub »

It is like people have never watched an action or horror movie before. The violence in video games argument is so old and tiresome.

I'm not sure I get the complaint. Sure some video games are violent and they have been able to get more realistic. Movies have been doing it much longer as have just about any other medium. Honestly nothing has changed except the graphics; you could take a chain saw to a dude in Doom II.

If you aren't a fan play different types of video games.
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Re: E3 2012

Post by Flake »

General_Norris wrote: Kind of a hipster thing, so as to speak.
Not really. Variety is nice. Choice is good. It's getting hard to find good games that are not full of over the top violence. I don't know about you but I see enough blood and gore just reading the news every day - when it's time to escape I prefer the violence to be cartoonish.

If someone wants the gore, that's fine - but those of us who play games to get our minds off of things like how crappy people can be towards one another or just want a break from reality are getting marginalized.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Re: E3 2012

Post by Forlorn Drifter »

I've never understood the problem everybody has with violence in video games. Literally, it has been there from the earliest stages. 2600? Ha, we had games with rape, sex, and killing people then.

When it comes to sex in games, which I believe needs to be mentioned, I don't have a problem if it is tasteful or implied rather than shown. The Fable style is a decent way of doing it, but sometimes the screams during the black screen are way too out there. God of War, from what I've seen, is alright, but I find it slightly wrong they made it into a minigame. Finally, in something like Witcher 2, its okay. I think they could do it somewhat more cleanly, without making it softcore porn. Witcher 1 style was good, censored or otherwise.


Right, so, anybody know when Nintendo is having that other conference?
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GameMasterGuy
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Re: E3 2012

Post by GameMasterGuy »

They already did.
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