Re: Games Beaten 2020
Posted: Sun May 03, 2020 12:38 am
1. Streets of Rage 2 (GEN)
2. The Ninja Warriors (SNES) [3x]
3. TMNT IV: Turtles in Time (SNES)
4. Golden Axe (GEN) [3x]
5. Beyond Oasis (GEN)
6. Super Double Dragon (SNES)
7. Shenmue II (DC)
8. Shining Force 2 (GEN)
9. Super Mario World 2: Yoshi's Island (SNES)
10. ActRaiser (SNES)
11. OutRun (GEN)
12. X-Men 2: Clone Wars (GEN)
13. Captain Commando (SNES)
14. The Pirates of Dark Water (SNES)
15. Final Fight (SNES)
16. Gradius III (SNES)
17. Super R-Type (SNES)
18. U.N. Squadron (SNES)
19. Super Castlevania IV (SNES)
20. Arrow Flash (GEN)
21. Forgotten Worlds (GEN)
22. Contra III: The Alien Wars (SNES)

23. Wonder Boy in Monster World (GEN)
This is a title I wasn't aware of when it was originally released, but I had seen some gameplay footage and positive reviews a few years ago, and became intrigued. I finally saw a CIB copy in really good condition available through an IG claim sale in March, and figured I'd give it a shot. I'm glad I played through this game, as I really enjoyed it.
The graphics look great for an early Genesis title, and are more on the cartoony side, which I think is a nice touch for an action/adventure style of game, especially at the time of it's release. Most of the backdrops in the game are pretty colorful and bright, and the music is mostly uptempo and brings a cheerful tone to the game. I thought the setting for the final dungeon and the design of the last boss was a bit of an odd choice, considering the fantasy theme throughout most of it, but that didn't take anything away from the game, just a nitpick of mine. Similar to o.pwuaioc's observation in the previous post, this title ended up in a totally different setting, which seemed out of place.
The gameplay holds up well and the controls are responsive. As a newcomer to the series, I was a bit surprised by how close you have to be to an enemy to attack it with your sword, but I got used to it after a while. The pause menu to equip and select items and set them to a hotkey button worked well and was easy to navigate. I like how the game has some item and equipment management but not so much that it gets cumbersome. The various companions that can tag along through the dungeons is a cool touch too. It was fun to see the attacks and abilities of the creatures that follow you around. Also, all the hidden items and paths that you can access after having the ability to shrink was fun to explore.
I found the game's difficulty to be just right, even easy at times. However, I did get stuck in the desert and pyramid area. I knew where I needed to go throughout the desert, pyramid, and the road to Begonia, and I had about nine heart pieces up to that point. But even with that many heart pieces and the best equipment, I had a tough time surviving all the way through to the next save point. I put the game down for a few weeks after a bunch of unsuccessful attempts but after picking it back up last night, I was able to get past this point and the rest of the game was not nearly as difficult until the final dungeon and boss.
Overall, I found this to be a really fun title and I'm glad I put in the time to complete it, I recommend it for fans of action adventure games and RPGs. I'd like to play both Monster World IV on the Genesis, and Wonder Boy III: The Dragon's Trap on the Master System. I'm not certain I'll be able to get to them this year, but they're definitely on my radar.
2. The Ninja Warriors (SNES) [3x]
3. TMNT IV: Turtles in Time (SNES)
4. Golden Axe (GEN) [3x]
5. Beyond Oasis (GEN)
6. Super Double Dragon (SNES)
7. Shenmue II (DC)
8. Shining Force 2 (GEN)
9. Super Mario World 2: Yoshi's Island (SNES)
10. ActRaiser (SNES)
11. OutRun (GEN)
12. X-Men 2: Clone Wars (GEN)
13. Captain Commando (SNES)
14. The Pirates of Dark Water (SNES)
15. Final Fight (SNES)
16. Gradius III (SNES)
17. Super R-Type (SNES)
18. U.N. Squadron (SNES)
19. Super Castlevania IV (SNES)
20. Arrow Flash (GEN)
21. Forgotten Worlds (GEN)
22. Contra III: The Alien Wars (SNES)

23. Wonder Boy in Monster World (GEN)
This is a title I wasn't aware of when it was originally released, but I had seen some gameplay footage and positive reviews a few years ago, and became intrigued. I finally saw a CIB copy in really good condition available through an IG claim sale in March, and figured I'd give it a shot. I'm glad I played through this game, as I really enjoyed it.
The graphics look great for an early Genesis title, and are more on the cartoony side, which I think is a nice touch for an action/adventure style of game, especially at the time of it's release. Most of the backdrops in the game are pretty colorful and bright, and the music is mostly uptempo and brings a cheerful tone to the game. I thought the setting for the final dungeon and the design of the last boss was a bit of an odd choice, considering the fantasy theme throughout most of it, but that didn't take anything away from the game, just a nitpick of mine. Similar to o.pwuaioc's observation in the previous post, this title ended up in a totally different setting, which seemed out of place.
The gameplay holds up well and the controls are responsive. As a newcomer to the series, I was a bit surprised by how close you have to be to an enemy to attack it with your sword, but I got used to it after a while. The pause menu to equip and select items and set them to a hotkey button worked well and was easy to navigate. I like how the game has some item and equipment management but not so much that it gets cumbersome. The various companions that can tag along through the dungeons is a cool touch too. It was fun to see the attacks and abilities of the creatures that follow you around. Also, all the hidden items and paths that you can access after having the ability to shrink was fun to explore.
I found the game's difficulty to be just right, even easy at times. However, I did get stuck in the desert and pyramid area. I knew where I needed to go throughout the desert, pyramid, and the road to Begonia, and I had about nine heart pieces up to that point. But even with that many heart pieces and the best equipment, I had a tough time surviving all the way through to the next save point. I put the game down for a few weeks after a bunch of unsuccessful attempts but after picking it back up last night, I was able to get past this point and the rest of the game was not nearly as difficult until the final dungeon and boss.
Overall, I found this to be a really fun title and I'm glad I put in the time to complete it, I recommend it for fans of action adventure games and RPGs. I'd like to play both Monster World IV on the Genesis, and Wonder Boy III: The Dragon's Trap on the Master System. I'm not certain I'll be able to get to them this year, but they're definitely on my radar.