Re: Marvel vs Capcom 3. It's real.
Posted: Thu Mar 17, 2011 2:26 am
Just got first-hand experience with MvC3... and felt really really REALLY old.
First off, at the demo I sat there blankly at the 360 menu for a few minutes RTFM before someone showed me how to sync the controller. Second, onlookers were asking what kind of combo I was trying to chain in training mode. Third, the crowd that gathered were offering insight on the pros and cons of the characters I had chosen while simultaneously trying to counsel how to string mid-air tag-combos.
I'm hoping I take to this control scheme as quickly as I did to the original MvC (specifically with more TvC time). The game looks great, plays quickly, though is still as gameplay-broken as MvC2. (Yay Storm and Sentinel combos.)
First off, at the demo I sat there blankly at the 360 menu for a few minutes RTFM before someone showed me how to sync the controller. Second, onlookers were asking what kind of combo I was trying to chain in training mode. Third, the crowd that gathered were offering insight on the pros and cons of the characters I had chosen while simultaneously trying to counsel how to string mid-air tag-combos.
I'm hoping I take to this control scheme as quickly as I did to the original MvC (specifically with more TvC time). The game looks great, plays quickly, though is still as gameplay-broken as MvC2. (Yay Storm and Sentinel combos.)