When I play on my Legends cab I've been making a point of only putting in so many credits at the start and then letting it game over if I die. So the progress is incremental with the save functionality.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
BoneSnapDeez wrote:Oh man I remember some good times playing Gauntlet Legends at the Maine Mall in '99.
What's the best home port?
I was going to say DC because I have it and because of the Dark Legacy "features" it added, but it appears that the N64 version has the better experience due to extra things no other port has.
Don't remind me of the level 97 character I had on a GL cabinet, only to not play it one more time at the location where I had it, only to find out that arcade closed about a month later with no warning.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
noiseredux wrote:Renegade 3? As in Kunio? What was Renegade 2? Tell me about these sequels.
Ocean software was given the license to make sequels to the 'Renegade' license (essentially a westernized Kunio) after the success of the home computer ports.
Renegade 2 was called 'Target: Renegade'. The Spectrum and Amstrad versions are 2 player and excellent. the NES and C64 ports are poorer 1 player affairs. A PC remake was released in the early 2000's.
Renegade 3: The Final Chapter was released for the full price of £9.99 but was a terrible multi-load affair that even trolled the player with its ending.
Neither of these sequels are officially related to the Kunio games but Target: Renegade is close to it in spirit.
ExedExes wrote:I was going to say DC because I have it and because of the Dark Legacy "features" it added, but it appears that the N64 version has the better experience due to extra things no other port has.
I only scanned a couple reviews, what extra things are on the N64 version?
I had a copy of the DC game, but don't recall ever playing it. Looks like it goes for around $25.
I have Gauntlet (Tengen unlicensed cart) and Gauntlet II for the NES. Is there any difference between the NES iterations?
Gauntlet Legends for the N64 is perhaps the complete package when it comes to the Legends experience. This version offers four-player action (as long as you have an expansion pack; otherwise you're limited to three-player). All of the arcade features are intact here, as are all of the bonuses found in the PlayStation version (inventory system used later in all ports of Dark Legacy, hub world, shop). New features found in this version include the ability to sell your items and purchase character upgrades, which only add to the overall experience. Also, because of its cartridge format, loading times are almost completely absent in comparison to other versions.
Even the Dreamcast port doesn't have an inventory system, but it does have the Dark Legacy characters and some of its features.
Gauntlet and Gauntlet II on the NES are totally different games. II is a port of the arcade II.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
retrosportsgamer wrote:I apologize - terrible phrasing by me. I meant specifically between the Tengen black cart and gray cart for Gauntlet I
The game is the same, except on the title screen the gray cart should say "Licensed by Nintendo" while Tengen's black cartridge (the one I have) doesn't.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
I might be late getting to this one, but I found a copy of Gauntlet 4 for Mega Drive in a game shop yesterday, so I'm going to coerce my girlfriend into some 2 player this weekend.
This is a game I know she is not going to like, so I don't know how long I'll be able to convince her to give the game a go, but dammit, you gotta play Gauntlet in multiplayer, right?