Flake wrote:Play nice or find another conversation to participate in.
I did not call any one any derogatory names, use any expletives, or even resort to ad hominem debating. I can only conclude you interpreted my "tone" to have been malicious, which it was never meant to be. Deriding me over perceived tonal assumption seems a bit strange, but okay champ.
Retrogamer0001 wrote:Evolve the core series? By what, changing the main character?
Why not? Princess Peach got her own
Mario style game, so did
Luigi, and now
Toad is as well. Those things certainly don't dilute or harm the core franchise they sprang from. So why can't Zelda get her own
Zelda style game then? At best it's progressive, at worst it's at least a try at shaking things up.
Retrogamer0001 wrote:The Zelda franchise constantly changes up its graphical style to keep the series fresh - Wind Waker, Link Between Worlds, Spirit Tracks, Twilight Princess, and the list goes on and on from there.
Those are fresh coats of paint over the same old house.
Retrogamer0001 wrote:Nintendo can't afford to fuck this game up with stupidity like making the game about Link's sister or something, especially because of the dire straits the Wii-U is currently in.
I understand some people are traditionalists and don't like change. But honestly I think the Wii U needs as much change as possible. Obviously doing things the same old way hasn't helped the console's sales out too much yet.
Personally I would like to play a
Zelda where you are Zelda herself and you have to stop Link because he has been possessed by Ganondorf's evil spirit. The gameplay can evolve by being open world for starters, with secret areas accessible via special items you can make yourself by combining random parts, instead of a boat or a train Zelda can have her own dragon she can upgrade as well over time, used for travel and certain boss fights. There are lots of things a new
Zelda game could add to the mix that wouldn't ruin the core spirit but would enhance the experience.