Hey guys, just thought I'd bump this and say that I've been knee deep in trying to learn about dumping code, and am in way over my head. So anyway, I thought I'd throw out a couple of things here regarding my experiments with Devil Summoner:
1. I worked on translating that strategy guide, but I have zero graphics experience, so I might just finish it up and post a text over at GameFAQs for some enterprising graphic artist to take up I'm trying to learn Krita because I'm a Linux and KDE user, this is also much more difficult than I had thought it would be.
2. I knew zilch about coding coming in, not much more now. After thinking about this for awhile and wasting nearly a month of my life, I've come to realize that I don't know what the hell I'm doing here. I just shot off an email to the developer of Yabause, I'm hoping that maybe by using the Translation patches for that emulator I can get somewhere instead of dumping the text, because as someone with no coding experience, I just don't think I can do this by myself.
I was glad to see this thread garnered some more interest, I've been really busy with my work due to the snowstorms in Ohio, but I should have more time after March or so barring any crazy windstorms/tornadoes.
EDIT: Well, the email that I had bounced back. Apparently Yabause has two lead developers now (after checking the site), and they recommend taking questions to the IRC channel.
Contact
Credits
Guillaume Duhamel Lead programmer
Theo Berkau Lead programmer
Anders Montonen Programmer
Romain Vallet Website design
IRC
If you have any questions or remarks, join the #yabause channel on freenode.
I'm thinking I'll hang out there and maybe have more luck when I have ample time for IRC. If I could get a live chat going with someone experienced with Saturn hardware emulation I think it would be better anyway.
Also, one last thing for anyone else interested in taking this up. The best resource I have found for dumping text and using hex editors is Zophar's Domain. One problem, though, is that I do not use (and have no interest in using) Windows, but some of the best Hex eidtors are Windows only. If you are so inclined as to use MS software and want to give those a whirl you may have more luck than I have so far.
http://www.zophar.net/utilities/hexutil.html
http://www.zophar.net/utilities/dumpinsert.html
Edit- by the way, another idea I had. Since it seems pretty clear there are people interested in translating Sega games without coding knowledge, maybe something along the lines of the old anime fansub approach could work. Back in the 90's, the website fansubs.net used to host translated scripts of shows as well as raw scripts. This way, shows could get translated and then put out there for groups that knew how to handle video editing/timing to take them up later. If any coders out there could just get the text dumped and put it out there, I know I (and based on this thread probably some others) could just chip away at the translations, at which point groups could take those translated text dumps and create isos/patches from that. Just a thought anway.