Re: Games that are fun to watch, but not play.
Posted: Wed Apr 17, 2013 7:22 pm
Another World, good looking trial and error platformers in general
Point&Click adventure games like Discworld that are really hard/have bad puzzles but look beautiful and are loaded with funny dialogue.
Dragon's lair, Space Ace, Strahl and other "QTE games" that have really good animation and visuals but gameplay is nothing more than trial and error memorization
Games that have a high learning curve/where you're clueless what to do/have awkward controls, but are intresting in the story/visual/music/concept department, like some survival horror games with tank controls and early 3D PC games (can't give any concrete examples at the moment). Even though it's a well respected and written game, I'd say that Grim Fandango is like this also. The 3D world and stupid control scheme just feel awkward compared to earlier point and click adventure games in my opinnion.
Point&Click adventure games like Discworld that are really hard/have bad puzzles but look beautiful and are loaded with funny dialogue.
Dragon's lair, Space Ace, Strahl and other "QTE games" that have really good animation and visuals but gameplay is nothing more than trial and error memorization
Games that have a high learning curve/where you're clueless what to do/have awkward controls, but are intresting in the story/visual/music/concept department, like some survival horror games with tank controls and early 3D PC games (can't give any concrete examples at the moment). Even though it's a well respected and written game, I'd say that Grim Fandango is like this also. The 3D world and stupid control scheme just feel awkward compared to earlier point and click adventure games in my opinnion.