Re: Sega announces big loss
Posted: Fri Mar 30, 2012 11:06 pm
SEGA reminds me of SNK.
Gromkyo wrote:Sega's main problem is that they are too stuck on what worked well for them in the past. They need to start making new franchises and start thinking outside the box again. I also agree that a new console would definitely help. I would most likely buy one. And if they were to create a predecessor to Segata Sanshiro, I would probably buy 10.
J T wrote:Gromkyo wrote:Sega's main problem is that they are too stuck on what worked well for them in the past. They need to start making new franchises and start thinking outside the box again. I also agree that a new console would definitely help. I would most likely buy one. And if they were to create a predecessor to Segata Sanshiro, I would probably buy 10.
The fact that you don't know that SEGA has had new IPs released is evidence that it hasn't shown to be a winning strategy for them recently. Alpha Protocol, Mad World, Binary AD, Bayonetta, Stormrise, Spiral Knights, Space Siege, The Club, Universe at War, and Vanquish are all new IPs from Sega, but most of them fell kind of flat.
KDub wrote:I think the problem is simply that Sega's style of gaming is fading away. Sega on their own has always had that Arcade Action feel to their games for the most part. Seems like the general gamer has moved away from that.