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Re: Legend of Grimrock

Posted: Sun Apr 08, 2012 10:54 pm
by Xeogred
HCBailey did an LP for that one, the music is really awesome. It looks pretty cool.

Re: Legend of Grimrock

Posted: Tue Apr 10, 2012 10:17 pm
by Forlorn Drifter
I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?

Re: Legend of Grimrock

Posted: Tue Apr 10, 2012 10:20 pm
by RyaNtheSlayA
Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?


Combat is realtime, movement is gridbased. Not sure about dicerolls though.

Re: Legend of Grimrock

Posted: Tue Apr 10, 2012 10:42 pm
by Forlorn Drifter
RyaNtheSlayA wrote:
Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?


Combat is realtime, movement is gridbased. Not sure about dicerolls though.

I'm more interested now. How exactly does combat work though? Just click as fast as I can?

Re: Legend of Grimrock

Posted: Tue Apr 10, 2012 10:45 pm
by RyaNtheSlayA
Forlorn Drifter wrote:
RyaNtheSlayA wrote:
Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?


Combat is realtime, movement is gridbased. Not sure about dicerolls though.

I'm more interested now. How exactly does combat work though? Just click as fast as I can?


Attacks have cooldowns from the gameplay I've seen. It's a bit more tactical than that.

Re: Legend of Grimrock

Posted: Wed Apr 11, 2012 12:32 am
by BananaXX
Release is tomorrow! To bad I can't play until Friday, damn you business math test!

Re: Legend of Grimrock

Posted: Wed Apr 11, 2012 12:57 am
by Xeogred
Wait, I just realized this game is... $12? Haha, wow.

Anyone know how graphic intensive it'll be? Kind of hard to tell with its style. The best I've seen on my PC is probably Bad Company 2 on medium settings, so it's passable but pretty behind.

Re: Legend of Grimrock

Posted: Wed Apr 11, 2012 2:22 am
by sabrage
grimrock.net wrote:What are the Windows PC system requirements?
The bare minimum is a DX9 graphics card and Windows XP

Re: Legend of Grimrock

Posted: Wed Apr 11, 2012 2:29 am
by ksloth
If you go to their page at grimrock.net, there is a graphical demo to test how well it performs. I downloaded it tonight and I'm doing pretty well.. 30FPS with all the bells and whistles, 40FPS if I turn soft shadow quality down. It looks great!

Xeogred wrote:Wait, I just realized this game is... $12? Haha, wow.

Anyone know how graphic intensive it'll be? Kind of hard to tell with its style. The best I've seen on my PC is probably Bad Company 2 on medium settings, so it's passable but pretty behind.

Re: Legend of Grimrock

Posted: Wed Apr 11, 2012 2:38 am
by sabrage
Oh wait, here we go:
OS: Windows XP Service Pack 3
CPU: Dual Core 2GHz Intel or 2.8GHz AMD
Memory: 2GB
Graphics: ATI Radeon X1600 or NVIDIA GeForce 7600 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
DirectX: 9.0c
Disk Space: 1GB

Recommended:
OS: Windows Vista or Windows 7
CPU: Quad Core 2.66GHz Intel or 3.2GHz AMD
Memory: 4GB
Graphics: ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported)
DirectX: 9.0c
Disk Space: 1GB