Re: Legend of Grimrock
Posted: Sun Apr 08, 2012 10:54 pm
HCBailey did an LP for that one, the music is really awesome. It looks pretty cool.
Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?
RyaNtheSlayA wrote:Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?
Combat is realtime, movement is gridbased. Not sure about dicerolls though.
Forlorn Drifter wrote:RyaNtheSlayA wrote:Forlorn Drifter wrote:I'm interested, but I need some type of rundown as to how it actually works. Is the combat dice rolls, or is it turn based? Any other important factors?
Combat is realtime, movement is gridbased. Not sure about dicerolls though.
I'm more interested now. How exactly does combat work though? Just click as fast as I can?
grimrock.net wrote:What are the Windows PC system requirements?
The bare minimum is a DX9 graphics card and Windows XP
Xeogred wrote:Wait, I just realized this game is... $12? Haha, wow.
Anyone know how graphic intensive it'll be? Kind of hard to tell with its style. The best I've seen on my PC is probably Bad Company 2 on medium settings, so it's passable but pretty behind.
OS: Windows XP Service Pack 3
CPU: Dual Core 2GHz Intel or 2.8GHz AMD
Memory: 2GB
Graphics: ATI Radeon X1600 or NVIDIA GeForce 7600 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
DirectX: 9.0c
Disk Space: 1GB
Recommended:
OS: Windows Vista or Windows 7
CPU: Quad Core 2.66GHz Intel or 3.2GHz AMD
Memory: 4GB
Graphics: ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported)
DirectX: 9.0c
Disk Space: 1GB