Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

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CFFJR
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by CFFJR »

So is this feud gonna end at some point? Just curious.

You two might consider doing the rest of us a favor and putting each other on ignore.

Just a friendly suggestion. :wink:
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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CFFJR
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by CFFJR »

gradualmeltdown wrote:MK9

SplashChick vs Weekend_Warrior

First to 10 sets. Live on Ustream

make it happen people. make it happen
That would be interesting.
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Weekend_Warrior
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by Weekend_Warrior »

I have a "ghetto speed" connection. Otherwise I would. I'd take Splashchick to school! :twisted:
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Ivo
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by Ivo »

You two secretly love each other, admit it.

More seriously now, I don't want to exacerbate the bad feelings here but I would hesitate in considering "and you call yourself an MK fan" an insult, whereas "you are a persistent idiot" seems quite more aggressive to me. In both cases, if you feel insulted the correct measure would be reporting the post, certainly not escalating the issue.

Ivo.
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zxqdms
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by zxqdms »

I don't think it's possible to say which fighting games are better unless you explicitly state your goals. From what I've read elsewhere on the web, UMK3 is mainly the MK game considered to be competitive, meaning people are willing to pay to play in tournaments with that game. Apparently MK3 has some balance and/or technical issues that prevent it from being as competitive.
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by brunoafh »

Ivo wrote:More seriously now, I don't want to exacerbate the bad feelings here but I would hesitate in considering "and you call yourself an MK fan" an insult, whereas "you are a persistent idiot" seems quite more aggressive to me.
One would think so. I've only seen that user make a handful of posts that aren't openly offensive or directly argumentative.
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Weekend_Warrior
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by Weekend_Warrior »

zxqdms wrote:I don't think it's possible to say which fighting games are better unless you explicitly state your goals. From what I've read elsewhere on the web, UMK3 is mainly the MK game considered to be competitive, meaning people are willing to pay to play in tournaments with that game. Apparently MK3 has some balance and/or technical issues that prevent it from being as competitive.
Maybe so. But it certainly doesn't mean it's not worth anyone's time. A LOT of people still played MK3 and enjoyed it. I'm one of those people because I've been a fan of MK since the first arcade game and I appreciate the entire series as a whole. So... in other words "I like the crust, too - not just the white part of the bread." :wink:
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by Weekend_Warrior »

But anyway... let's get back on topic shall we??

Mortal Kombat Arcade Kollection - This is what MK fans have been talking and dreaming about for a LONG TIME - arcade-perfect ports. It seemed like we were finally going to get our wish with the inclusion of MK1 on the special editions of "MK Deception," MK's II & 3 on "Midway Arcade Treasures 2" and Ultimate MK3 that came with special editions of "MK Armageddon." But somehow all those versions were seriously botched in some way...

MK1 - The music on the Palace Gates level was extremely low in volume. The jumping sounds were occasionally louder than the other sfx and music. The later rounds in single-player - endurance rounds & battles with Shang and Goro - caused a lot of slowdown, sometimes to the point where the game slowed to a crawl and became almost unplayable.

MKII - The version that appeared in "MAT2" and in "MK Shaolin Monks" is the same version and had a problem with the character shadows constantly flickering and/or disappearing during matches. Also, Smoke was unable to be fought against because in order to reach him you had to be able to hit the "Start" button. But the programmers at Digital Eclipse made the "Start" button for the in-game menu. So that ruined this version for a lot of people

MK3 - Had the same shadow flickering problem as MKII but also had a lot more sound-related problems than the other 2 games. Certain level music would get stuck in a loop and play throughout all 2 or 3 matches, then sometimes even continue to the next level. Slowdown was also a problem in later stages I think, as well.


So I'm really looking to these arcade versions on 360/PS3. The same people who converted UMK3 for 360 are the ones who are doing all these versions, as well. So hopefully it won't get screwed up this time. And they're all going to have online capabilities plus achievements/trophies. So that's pretty rad. And even though I would have preferred to have this Kollection as a disc release, I think $9.99 is a great deal. 8)
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by Ziggy »

Weekend_Warrior wrote:Also, Smoke was unable to be fought against because in order to reach him you had to be able to hit the "Start" button. But the programmers at Digital Eclipse made the "Start" button for the in-game menu. So that ruined this version for a lot of people
That's not even the worst part. Because of the start button issue, you can't do a random select. At this point, there's no way I'm playing MKII without random select.
Weekend_Warrior wrote:MK3 was/is a pretty good game by itself. It's true that UMK3 is better and the game that MK3 was originally intended to be. But that doesn't mean MK3 is not worth anyone's time, christ!
Look, I agree with you. I like MK3 for what it is, mostly because it reminds me of when it first came out. I played it a lot for SNES. And although I have UMK3 in MAME, I like to play MK3 from time to time as well.

But you have to understand, they're really the SAME GAME. There's no way they would have a Kollection that includes MK3 and UMK3. It's just a later version of the same game. Imagine a Street Fighter collection that included Street Fighter II and then Super Street Fighter II Turbo. Better yet, imagine the MK Kollection has an early version of MKII before babalities were introduced and other things changed, then the final version of MKII. It just doesn't make sense.

Would I enjoy it if the Kollection included MK3 AND UMK3, yes. But it's not gonna happen, and I'm not gonna get upset about it.



What I wanna know is, with this version of UMK3, when you unlock the hidden characters are they saved? Better be! Also, in this MKII version, are you gonna need 50 wins to fight Noob and 250 to play Pong? They should tweak that down like it was in other versions. Make it actually possible. Or have an option to set the number of wins yourself, even if it's a hidden/secret option.
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Re: Mortal Kombat Arcade Kollection (XBLA, PSN and PC)

Post by brunoafh »

Ziggy587 wrote:Imagine a Street Fighter collection that included Street Fighter II and then Super Street Fighter II Turbo.
You mean like the Street Fighter Collection and Capcom Generations 5?
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