enderfall wrote:Comparing jailbreaking a phone and "hacking" a game console are two completely different things. A phone is not a "closed" system whereas a video game console is. Thus, video games will not be exempt via the same ruling that jailbreaking a phone was allowed.
Um... the iPhone very much is a closed system. There wouldn't be a need for a jailbreak if it was open... If a phone requires jailbreaking to run your own code on it. Guess what? It's a closed system... That's the whole point of jailbreaking.
I was referring to jailbreaking it to use it on a network other than AT&T (in the U.S.), not running your own code on it. Pretty sure that's what the law allows you to do. I could be wrong because I don't have a smartphone at all and could care less about the iphone and their $150/month service plans.
And to do that, you need to be able to run your own code...
Also:
enderfall wrote: ... and could care less about the iphone and their $150/month service plans.
Couldn't care less! Could care less implies you have the ability to care less. Therefore you actually do care about it. *sigh*
EvilRyu2099 wrote:It all depends on who gets the keys and homebrew.. Atm pirating Isos aren't an easy process although there has been a game fully pirated in Castlevania LOS so far, but not anyone can do it either.. This isn't the Xbox or Dreamcast where all you need to do is burn Isos or have a HDD..
Actually it is that easy now. Since you can make and sign your own PKGs. You can simply put the entire dev_bdvd directory into a pkg file and then distribute it over torrent. All the user has to do is download it, copy it to a memory stick and install it on a CFW3.55 PS3.
Niode wrote:
Actually it is that easy now. Since you can make and sign your own PKGs. You can simply put the entire dev_bdvd directory into a pkg file and then distribute it over torrent. All the user has to do is download it, copy it to a memory stick and install it on a CFW3.55 PS3.
Depends on how long it takes to download.. Personally I would just run Roms and Emulators on a second hand PS3..
I meant if he sold his service. A blog or website is ok in my eyes.
My guess is that Sony knows they don't have a case. They're hoping to litigate the site out of existence with legal costs rather than actually win the lawsuit. Don't think for a second they wouldn't try that, because it's exactly what Sony did to Bleem! and it worked.
I meant if he sold his service. A blog or website is ok in my eyes.
My guess is that Sony knows they don't have a case. They're hoping to litigate the site out of existence with legal costs rather than actually win the lawsuit. Don't think for a second they wouldn't try that, because it's exactly what Sony did to Bleem! and it worked.
Niode wrote:
Actually it is that easy now. Since you can make and sign your own PKGs. You can simply put the entire dev_bdvd directory into a pkg file and then distribute it over torrent. All the user has to do is download it, copy it to a memory stick and install it on a CFW3.55 PS3.
Depends on how long it takes to download.. Personally I would just run Roms and Emulators on a second hand PS3..
Well of course. Making my own edited EBOOT.BIN hasn't been that hard once you get your head around the tools. I'm in the process of writing a shell script that just automates the entire thing. Decrypts the SELF, a nice little bit of perl code that finds/replaces dev_bdvd with dev_hdd0 and then encrypts the SELF, creates an installable PSN package and then finalised using geohots package_finalise. Just need to iron the kinks out and make it more user friendly.
Just so you know, they've figured out how to repack PSN games so that they don't need activating on PSN any more. So you can theoretically install any PSN title from anywhere now.
Niode wrote:Just so you know, they've figured out how to repack PSN games so that they don't need activating on PSN any more. So you can theoretically install any PSN title from anywhere now.
The question that would relate that to this topic would be--did Geohot tell people how to do that? If Sony wants to go after someone, it should be whoever let that info out, not whoever documented the jailbreak.
Niode wrote:Just so you know, they've figured out how to repack PSN games so that they don't need activating on PSN any more. So you can theoretically install any PSN title from anywhere now.
The question that would relate that to this topic would be--did Geohot tell people how to do that? If Sony wants to go after someone, it should be whoever let that info out, not whoever documented the jailbreak.
Geohot didn't tell anybody. As far as I know it was some random guy on PSX Scene that figured it out.
t0yrobo wrote:
I really don't understand this attitude that I've been seeing lately on a lot of sites where people assume that there's nothing possibly good that can come out of being able to run your own code on a console/phone/whatever. Everyone always jumps right to bashing on pirates and claiming that hackers do nothing but aid them.
It's just rank authoritarianism. My government says it's bad therefore it is bad. Get used to it. The War on File Sharing is just getting started.
We are prepared to live in the plain and die in the plain!