Sonic Fan Remix and Sonic 2 HD

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YoshiEgg25
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Re: Sonic Fan Remix

Post by YoshiEgg25 »

Played it a couple hours ago. It's excellent. Only issues with it being that it's tough to see enemies and I encountered some slowdown on 1-2 on Fastest mode.
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Pulsar_t
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Re: Sonic Fan Remix

Post by Pulsar_t »

Jrecee wrote:get this thing released on Xbox live.
I'm not sure any publisher would ever allow such a thing.
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Re: Sonic Fan Remix

Post by Flake »

Has the 'pain in the ass' portion of the Sonic Fan community come out to denounce this game yet? Are Sonics eyes too green or just green enough?
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Jrecee
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Re: Sonic Fan Remix

Post by Jrecee »

Pulsar_t wrote:
Jrecee wrote:get this thing released on Xbox live.
I'm not sure any publisher would ever allow such a thing.
That's why I included the first part of my sentence:
Jrecee wrote: tell this guy to change the level layouts and exchange sonic for a misc early 90s type mascot character, and
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Re: Sonic Fan Remix

Post by Pulsar_t »

Jrecee wrote:
Pulsar_t wrote:
Jrecee wrote:get this thing released on Xbox live.
I'm not sure any publisher would ever allow such a thing.
That's why I included the first part of my sentence:
Jrecee wrote: tell this guy to change the level layouts and exchange sonic for a misc early 90s type mascot character, and
Darnit, selective reading apologies :lol: :oops: Sonic is quite iconic, most other 16-bit knock-offs have been forgotten altogether. We'd rather have a fantastic fangame than an obscure indie platformer :) One thing I keep wishing for in fangames is S3&K-type storytelling, a minimalistic approach that gives the game some meaning without making a tedious Adventure out of it.
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Jrecee
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Re: Sonic Fan Remix

Post by Jrecee »

Pulsar_t wrote: Darnit, selective reading apologies :lol: :oops: Sonic is quite iconic, most other 16-bit knock-offs have been forgotten altogether. We'd rather have a fantastic fangame than an obscure indie platformer :) One thing I keep wishing for in fangames is S3&K-type storytelling, a minimalistic approach that gives the game some meaning without making a tedious Adventure out of it.
Maybe. . . but if this guy could sell his creation it might compel him to finish it or make sequels. I could overlook a character like "Bubonic the blowfrog" if it played just like Sonic and I'm sure a lot of other people would too. I'd rather spend my money on a game that plays like the classics than another werewolf knockoff from sega that is sonic in name alone.
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Re: Sonic Fan Remix

Post by ZeroAX »

Mac version is out


http://www.geenzo.com/sonicfanremix/SFRMac.zip


you hear that Niode? Go go download it.
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Re: Sonic Fan Remix

Post by Niode »

Wow very impressive. I'm just at a loss as to how this is so good, yet Sonic 4 is just so terrible. This is made by a couple of guys? Or just one guy? Anyway, they get the physics spot on and the level design is just right. Yet Sonic Team completely fudge Sonic 4? How is that even possible? Were Sonic Team just fingering their arseholes through the entire development of Sonic 4? What happened to them postponing the release date so they could fix the control issues? Why has absolutely fuck all been changed?
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hashiriya1
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Re: Sonic Fan Remix

Post by hashiriya1 »

Is Sonic 4 THAT bad? I played the demo. It just felt like a Sonic game....which was what I was expecting.
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Re: Sonic Fan Remix

Post by xan_racketBOY_fan »

hashiriya1 wrote:Is Sonic 4 THAT bad? I played the demo. It just felt like a Sonic game....which was what I was expecting.
It's enjoyable, but not the Sonic game most have been waiting for. Main issue, for me, are the physics. The Sonic games on Game Gear feel more spot-on than 4.
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