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Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 4:10 pm
by noiseredux
the only way to settle this thread is an epic tug-o-war.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 5:24 pm
by Mr.White555
How about retro? The term is used too broadly in my opinion.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 5:25 pm
by the7k
pepharytheworm wrote:Actually Hack'n'Slash if I am not mistaken.


Yes, but there are tons of games that classify as Hack N Slash.

Games like God of War, Devil May Cry, Ninja Gaiden, etc., rely very heavily on a specific kind of combat. One which heavily rewards long chain combos, never getting hit, never using healing items, perfect dodges, high-speed deathmatches, etc. - also, they all seem to have a heavy focus on grading the player based on how well they did, not just on each stage, but sometimes even on each enemy encounter.

It's like a Beat 'Em Up/Hack 'N Slash, except taken to the absolute Nth degree. Just putting games like God Hand and Bayonetta under the generic "Hack N Slash" blanket along with games like Dynasty Warriors and Afro Samurai would, to me, be like saying you could easily recommend a fan of Dynasty Warriors to play Bayonetta and vice versa.

To me, it'd be like recommending that a fan of Gran Turismo and Forza should play Burnout, or Mario Kart, or WipeOut. It just doesn't feel right. We have terms like "Simulation Racing Game", and "Arcade Racing Game", and "Go-Cart Racing Game", and "Futuristic Racing Game", to differentiate them all - and for the most part, all those tags are pretty self-explanatory. We need something similar for this new breed of action games that have spung up in the wake of Rising Zan.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 5:56 pm
by bacteria
Here's a very overused term used by reviewers and game makers since Tetris - addictive gameplay.

Sometimes can be true, but all too often it isn't - a completely overused term.

Another one arcade - closest a game tends to get to match this term is the fact you need buttons to work the game. The game conversions on home carts were often massively different to the arcade originals.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:04 pm
by Luke
Mr.White555 wrote:How about retro? The term is used too broadly in my opinion.


Where exactly is the retro cut off date/console?

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:12 pm
by CRTGAMER
Luke wrote:
Mr.White555 wrote:How about retro? The term is used too broadly in my opinion.


Where exactly is the retro cut off date/console?

Interpretation might relate to gamers age. I still consider PS2 Current Gen, Atari as my Retro.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:14 pm
by emwearz
Overused Video Game Terminology


Rare

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:18 pm
by Cassidy
Overused Video Game Terminology


Kiddie
Casual

As in, "The Wii is a kiddie/casual console."

Drives me nuts. Nintendo has always been family-friendly first, it's what they built their reputation and empire on.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:19 pm
by J T
Next Gen. Current Gen. I can never keep up with which is which.

Re: Overused Video Game Terminology

Posted: Tue Mar 02, 2010 6:21 pm
by Cassidy
J T wrote:Next Gen. Current Gen. I can never keep up with which is which.


QFT (LOL)