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Re: Wii: A failure

Posted: Mon Nov 23, 2009 7:38 pm
by pepharytheworm
Here is another one of these wii arguements.
viewtopic.php?f=15&t=16743&start=0
I was reading some of these old post and most of us are saying the same responses over and over again. But a few seem to have switched sides.

Re: Wii: A failure

Posted: Mon Nov 23, 2009 7:39 pm
by Curlypaul
AmishSamurai wrote:
kingmohd84 wrote:I'll prove the wii sucks by building a strawman through removing core features of the system. Bawwww!




:lol: :lol: :lol: :lol: :lol: :lol:

Re: Wii: A failure

Posted: Tue Nov 24, 2009 9:32 am
by RCBH928
I still think I am not being understood by many of you, I am trying to choose the right words here.

The Wii did not bring anything new to the table.
I hope its clear now.

I am not stripping the Wii of any core features, core features are motion controls, core feature is its storage capacity.
Most of you are saying the Wii is great because those who have hard time figuring out how to play videogames(making them play simple games that were possible like 10 years ago) or because of GC/VC calling it core features.

I can enjoy GC games since like 2002 , I can play VC games on original consoles or emulation, or even through xbox live or psn. Those are supposed to be additions, not the main reason why you buy a console.
You buy ps3 because you get to play MGS4 and Killzone 2, and in addition it plays psx titles.

The only reasonable argument I got was from Ack, because he listed Wii games. But I think it only proves my point, lets look at some of the games he listed with their Metacritics score:

Secret Files: Tunguska, The (64/100)
Ghost Squad (69/100)
Ju-On (43/100)
Red Steel (63/100)
Escape from bug Island (37/100)
Cursed Mountain (67/100)
Broken Sword(1996 psx title?)
Deadly Creatures (72/100)
Bomberman Land (57/100)
Sam & Max: Season one (74/100)
Battalion wars 2 (75/100)

Do you get the idea now?
Now in all respect to Ack, if that is what you like and what makes you happy that is okay.
But in general, do you want me in 2015 look back at those titles and say "Man, did I miss playing those games!" or can I got up to someone and say "GET A WII! Look at the game library, why would you go for a ps3!?"

Last but not least, if the general public like the simpler games by god we do know the ps3/360 can run them(its the Wii that can't match the ps3/360 power), and if you are complaining about the complex controllers, I think you Sony/Microsoft can sell a 3 button simple controller for simpler games or is it going to be too much hassle to get two controllers because the Wii to give you full function it needs (Wiimote+Nunchuck+Gamecube controller+Classic Controller) not to mention the the Wii wheels and Zapper Guns.

I am sure a lot of people enjoy and have fun playing Wii games, but I am not sure how the same experience can't be happening on 360/ps3 but even on gamecube/ps2/xbox since its closer to their graphics power.

Its not the system, its just the marketing. The system brings nothing new, other than motion controls and its not even used.

Re: Wii: A failure

Posted: Tue Nov 24, 2009 10:17 am
by noiseredux
kingmohd84 wrote:The Wii did not bring anything new to the table.


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Re: Wii: A failure

Posted: Tue Nov 24, 2009 10:36 am
by dsheinem
kingmohd84 wrote:Most of you are saying the Wii is great because those who have hard time figuring out how to play videogames (making them play simple games that were possible like 10 years ago)


who said that?

The only reasonable argument I got was from Ack, because he listed Wii games. But I think it only proves my point, lets look at some of the games he listed with their Metacritics score:


*snip of carefully selected, lower scoring games from all Ack listed*

But in general, do you want me in 2015 look back at those titles and say "Man, did I miss playing those games!" "


Of course we'll still be playing Wii games in the future...the Wii library is already FAR better than libraries for many other classic consoles that are still worth hunting down (e.g. Atari 7800, Jaguar, 3DO, Sega CD, and dare I say Dreamcast, etc.).

if you are complaining about the complex controllers


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I am not sure how the same experience can't be happening on 360/ps3 but even on gamecube/ps2/xbox


No motion controls.
No Nintendo games on Sony/MS, generally poorer Nintendo games on GC.

Its not the system, its just the marketing.


Oh, nevermind then. Guess we should have a debate about Nintendo marketing.

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You're right. It sucks.

Re: Wii: A failure

Posted: Tue Nov 24, 2009 10:54 am
by fastbilly1
kingmohd, it seems like you are never looking for a debate but simply an argument. Every point that is brought up you simply say "you wont look back and say that was great." Your mind is made up and your point made. You believe the Wii to be a failure on your one argument, however most of us do not believe that.

I dont care what critics say - I had more fun with Ghost Squad than I did with Halo 3, and after the newness of them both washed away I still go back to Ghost Squad every once and a while. So bringing up the aggregated opinions of others means little to me. I am sure many people here feel the same way.

Broken Sword is just an incredible remake. Yes the original was released in 96 on the PC (September) and the PSX (November), but the DIRECTORS CUT was released this year on the Wii and DS - it is Together Retro for next month.

You say the Wii brought nothing new to the table, others point out motion control. You counter with opposing game titles, and are given Wii titles. Then you close with your opening statement. That is a confusing argument style, so let me see what I can say.

Gamers are going through what every entertainment industry has gone through at one point or another, embracing the entire population not just part of it. Movie snobs had to go through it in the 30s, Theatergoers in the 1400s (or there abouts), and now it is time for us. The Wii brought three major things to the table that the other consoles did not and in doing so has changed the market forever:
- Embracing the casual gaming market
- Underpowered game production
- Unique interface

And all three are intertwined. The casual market found the wiimote intuitive, developers did not have to upgrade everything to cutting edge to program for it, and the wiimote opened doors unfeasible in the past. Like it or not, give it a generation, and everyone will be a gamers.

You constantly ask for titles we will look back at and want to play. I say Lets Tap, Segas under appreciated yet brilliant title where you put your wiimote facedown and tap on a box to make things happen on the screen. It is a minigame collection yes, but it is an incredible experience that I have never even heard of a game like it. It is a game that I think we will look back on and say that it was far ahead of its time.

Another one I point out that you dismiss is Ghost Squad. Yes it is a port of an arcade lightgun game (and ironically another Sega title), well lightgun games are simply fun. I know you are going to say Time Crisis on the PS3, but Ive played both through several times, TC's gun is designed for right handed people (joystick is on the leftside), and being lefthanded this throws everything out of the window. ALSO since you seem to be so keen on pointing out prices:
PS3 - $300, Time Crisis with 2 Guncons - $179
Wii - $200, Ghost Squad - $20, Extra Wiimote - $40, Perfect Shots - $20 (not required)
you can do the math - prices from Amazon and in USD not counting shipping.
TC4 is a newer game yes, but the experience and the drive from them is the same. The Wii opened the door for new lightgun game production, mainly since its controller is a lightgun, and from that we have received ports and new titles of mostly high quality. All we need is a port of House of the Dead 1 and 4 and Virtua Cop 1-3 and itll be the best system ever.

Had to cut this short and not edit it - Ill come back to it in the near future.

Though I would like to say, if we are cutting selling points out of consoles: how well does the 360 stackup with out live, or the PS3 without bluray? Each console has its selling points, taking away valid points from them and expecting a fair argument is foolish. Eventhough you view the VC and Gamecube compatibility as a none issue, many people do not emulated and do not have the old consoles. Think about the general populace and not the typical gamer.

Re: Wii: A failure

Posted: Tue Nov 24, 2009 11:07 am
by Ack
Wait, hold up, you only pick games based on what other reviewers tell you? I'm very sorry that you can only like what you're being told to like.

As a matter of fact, if I haven't managed to play those games by 2015, I will be sitting around wishing I had. The Wii's got some games that are right up my alley, and I want to get my hands on them, just like every other console that has ever come out that I've heard about games I like. I pine over getting to play certain 3DO and Jaguar games too, because there's stuff that interests me and I'm willing to take a chance with.

Perhaps you don't like the Wii's marketing. That's cool, I can understand that. Perhaps you don't like the games. That's fine. Perhaps you don't like a large amount of the user base. I can understand that too. But seriously, the console's not as bad as you think. Perhaps it's gotten far more popular merely because it was the right machine at the right time, and it's been flooded with a lot of garbage titles due to the massive user base that have no knowledge of games...sure, I can see that. It was bound to happen, just like how the most popular console is always flooded. Look at the PS2 or the Atari 2600. I don't like having to dig through all the carnival games to get one gem either, but that doesn't mean I'll hate the console for it. I'll complain more about the developers. But not too loudly, because there may actually be a market that really likes carnival games.

The biggest complaint I have for the Wii is not being totally comfortable with the controller for certain genres I like, such as fighters. But there are other controllers I can pick up to get around that, so it's not that big of a complaint.

Re: Wii: A failure

Posted: Tue Nov 24, 2009 4:16 pm
by Hobie-wan
kingmohd84 wrote:The only reasonable argument I got was from Ack, because he listed Wii games. But I think it only proves my point, lets look at some of the games he listed with their Metacritics score:

Secret Files: Tunguska, The (64/100)
Ghost Squad (69/100)
Ju-On (43/100)
Red Steel (63/100)
Escape from bug Island (37/100)
Cursed Mountain (67/100)
Broken Sword(1996 psx title?)
Deadly Creatures (72/100)
Bomberman Land (57/100)
Sam & Max: Season one (74/100)
Battalion wars 2 (75/100)


Even if you take those ratings at face value, only Ju-On and Bug Island are the only 2 failures in that list. Bomberman, Tunguska, and Cursed Mountain apparently still have enjoyment to be had in them and the others are still good games. I'm really sick of people thinking that any game that generally gets reviews of 85% or less is dogshit. :x

Re: Wii: A failure

Posted: Tue Nov 24, 2009 4:23 pm
by classicgamer5
PS3 is best in my opinion, I'm still going to get a Wii for homebrew. I wouldn't call it a "failure". The Game.com was a failure.

Re: Wii: A failure

Posted: Tue Nov 24, 2009 5:05 pm
by AmishSamurai
You say nobody is putting forth logical arguments, but yours consists of fingers in ears and "LA! LA! LA! WII IS A FAILURE BRINGS NOTHING NEW FUCKING CASUALFAGS BAWWWWW!"

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This here is a failure. Not the radiating fail from it.

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This is currently the highest-selling console this generation, and one of Nintendo's greatest successes.