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Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 4:29 am
by Mod_Man_Extreme
What made Majora's Mask so epic yet simultaneously hated by the gaming community was it's plot and structure.

This time you don't save the world and get a happily ever after, no you by turn of fate get to see it end repeatedly again and again only to have nearly all your progress erased by the deed in it's wake. Simultaneously tortured by the extreme pain of using the very masks that are your one true weapon against the enemy as they contort and disfigure your body into that of another being; stretching and distorting raw flesh and bone into a carbon copy of whichever mask's particular namesake, devoid of any care for your body or the pain it forcibly endures. It torments you as you travel through it's worlds with a languid agonizing tremor transponded through the controller from the TV and into your very hands vith a slight vibration, growing ever more frequent from once every half hour, to every few minutes, every few seconds. Ending in a cacophony of sight, sound and feeling which in the end compells you to abandon your quest and start anew, alone and unprepared for the tremendous task at hand.

No Majora's Mask was not some trivial Zelda title for the masses, it was very much a title for the individual. It made you paranoid of the clock on the screen, it's ever ticking hand seeming to move faster with each second. The deja-vu as you spoke to the same villagers over and over watching as they continued ther routines blissfully oblivious as to your quest.

But perhaps what made it become the least revered and least applauded installment was the fact that in the end it made you feel as though you were responsible for the impending apocalypse, and worst of all completely powerless to stop it...

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 5:18 am
by jrod1986
My favorite moment in Majora's Mask was playing the oath to order (or whatever it was called) and only having attained one of the giants. Thus, he was crushed by the moon--good times.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 6:23 am
by BIZ
GTA was pretty cult back in the day I think. The 3D iterations garnered them some well earned attention.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 7:36 am
by RemyC
Story and "messages" aside; what is special about Majora's Mask?
The time allotment, which if i recall correctly, only affected side quests, and once you re-learn the song of time, what does it really matter? you can retry as many times as you please. I did enjoy the Bombers Notebook, though, it was fun running around like, Michael J. Fox, in "Back to the Future", trying to make everything right again.

As for the masks:
Transforming into the Goron gave you some new abilities that are similar to that of the Megaton Hammer in, Ocarina of Time; You are able to mash open walls, and boulders.
Transforming into The Zora, allowed you to swim, much like the Scales/Gills in Ocarina of time.
So while they were implemented in a new fashion, they are still the same, as obtaining in a new item required to clear a dungeon...as is the approach for all Zelda games.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 7:39 am
by molotovwars
I've been trying to think of the games I play that I don't hear about as often. Not many have come to mind for more recent systems, but Sunset Riders for the Genesis/SNES was an outstanding game from Konami. Simple side-scroller in a western setting where it was easy to die but addicting to play, you'd have to memorize the level as you went through playing perfectly. An the music was incredible.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 8:15 am
by Daniel Primed
@remmyc

The time affected the way you play the entire game, unless you'd gain tangible results (complete a dungeon, side quest or other) in the game world, the song of time would wipe any semi-completed progress. This mechanic (along with the others previously mentioned, among other things) makes Termina's world feel very diminuitive of the player. Majora's Mask is a rather confronting game, which I think is part of its appeal. Frankly, it's much more powerful and engaging that the conventional Zelda titles.

I disagree again about the masks - did you read my link? Firstly the masks allows for a multitude of different skills, particularly in movement, eg. the rolling of the gorons, the fluid swimming of the Zoras or the pods and parachute leaves of the deku. Furthermore, the masks coloured Link as a member of these respective culture, again see my link for an elaboration.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 11:13 am
by randombullseye

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 3:03 pm
by J T


Good picks! I totally forgot about Werewolf! What a great Nintendo game. I think I'll have to fire up an emulator and take a trip down memory lane. Demon's Crest was also an awesome game. I don't know why it wasn't more successful. It was one of the best SNES games out there. I've been trying to get a hold of Robot Alchemic Drive ever since I read about it on racketboy's Hidden Gems list, but haven't had any luck finding it. The Buck Rodgers one is new to me. I might have to check it out.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 3:36 pm
by Majors
corn619 wrote:Indigo Prophecy was a great game that got almost no attention.


I'll 2nd that plus anything by Quantic Dream.

I loved Target Earth for Genesis and I think it never got justice.

Re: Why don't people talk about this game more?

Posted: Mon Jul 13, 2009 6:30 pm
by weasels
the only thing i hated in majora's mask is theres a posiblity you could completelty miss a mask and the only way to get it is to go back in time and redo a long temple (im talking about the first temple mainly probally never happened to anyone else.) the game flys after the first temple. thats when the game is really fun imo.