Xeogred wrote:Let's be honest, the spiritual successor to Megaman has been out for awhile now:
*Shovel Knight*
Yeah, I pretty much agree with you here.
And yes, people forget Inafune didn't create Mega Man, he just kept it rolling.
However Mega Man X was largely his brainchild, so there's that. I'm not a huge Mega Man Legends fan but many people are and that was his passion project. He's also got Onimusha under his belt. I don't think he's a bad game designer by any stretch. You could make the argument that he's a little out of touch maybe.
Maybe it's just the nature of video games, like movies and other collaborative art forms, having a tendency to just not work sometimes combined with the heightened expectations of crowd funding that's caused people's attitudes to spiral out of control.
I've pretty much accepted from the demo (which I thought was a solid but unimpressive
OK) that it's likely I'm not going to care much for the game, and that I was a bit overzealous in supporting it, but I learned my lesson for the future and moved on.
Others around the net seem to feel a bit more entitled to the project they imagined in their heads and not the finished product they'll be getting. Those people need to deal with the fact they gambled and lost, or maybe not, the game isn't out yet and all the crying may still be for nothing.
Part of it may also be that when this Kickstarter was launched people were angry at Capcom and wanted to stick it to them for throwing Mega Man under the bus. A couple years later we're all pretty much over it and starting to see Mighty No. 9 for the generic clone that it is and possibly not the torch bearer we wanted it to be.