
A lot of people feel like Iwata put them in this predicament..

Sixteen playable games is considered disappointing? That's probably the total number I have played on the original gameboy over the entire course of my life. I have nine games for the Wii and I consider that system to be one of the best values in gaming, ever. I originally owned only six games for the PlayStation, and rented about as many. Sixteen games worth owning after only a year seems no reason to be upset.RyaNtheSlayA wrote: I'm only upset because if a new console does happen to roll around by 2015 I'll have spent a good deal of money and time on a system with no staying power. I've got 16 games on that shelf today.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
Well we obviously have very different views on how much entertainment should cost.Zing wrote:I paid $550 for a PlayStation, extra controller, memory card, and two games back in 1995. I just calculated, and I've paid about as much for the Wii U and seven great games. Plus, I can use it to play my Wii games. Even if there were zero additional games released for the Wii U, it was a fine value.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
Seriously, I like the Wii U but I wouldn't call it an amazing value for the money.BoringSupreez wrote: Well we obviously have very different views on how much entertainment should cost.
When you expect your system to last 5 or so years and the majority of those titles are actually multiplatform games, yes; and now it will possibly only be getting two wortwhile games a year, so yes I think that is rather disappointing.Zing wrote:Sixteen playable games is considered disappointing?RyaNtheSlayA wrote: I'm only upset because if a new console does happen to roll around by 2015 I'll have spent a good deal of money and time on a system with no staying power. I've got 16 games on that shelf today.
Yup. Personally speaking I think the Wii U line-up is fantastic. Lots of great stuff on the horizon too.Zing wrote:Sixteen playable games is considered disappointing? That's probably the total number I have played on the original gameboy over the entire course of my life. I have nine games for the Wii and I consider that system to be one of the best values in gaming, ever. I originally owned only six games for the PlayStation, and rented about as many. Sixteen games worth owning after only a year seems no reason to be upset.RyaNtheSlayA wrote: I'm only upset because if a new console does happen to roll around by 2015 I'll have spent a good deal of money and time on a system with no staying power. I've got 16 games on that shelf today.
I would personally add Zombi-U and Tank, Tank, Tank to the list of quality games for the system. Btw, Bone, how dare you criticize the launch line-up for the PS4/XB1! Don't you know you're not supposed to do that around here? Those line-ups are "great", seriously, seriously "great", some of the best ever, along with the awesome value for the systems themselves...BoringSupreez wrote:All Wii U's best games that are not ports from other consoles are Pikmin 3, Wind Waker HD, Monster Hunter 3 Ultimate, New Super Mario Bros. U, and Super Mario World. That's it. Two Marios, a re-release of an old Zelda, and new entries in two franchises that have never been much of a big deal. The rest of the U's games are either tardy ports of 360/PS3 titles, or the overall quality is debatable (Wonderful 101, Lego City Undercover). Far from enough to convince most people to drop $300 on a new Nintendo.Reprise wrote:It's similar, I guess. Apart from the Dreamcast had loads of amazing games and the second Sega announced hardware production was ending, those amazing games were being sold off for next to nothing. The Dreamcast is kind of an anomaly in gaming history, since it failed and production ceased within less than 2 years of its launch, yet it had amazing games and great third party support (yeah, no EA, but lots from Capcom, for example).RyaNtheSlayA wrote:I guess this is pretty similar to the disappointment many Dreamcast owners were probably feeling.
The Wii U's amazing games, on the other hand, I can count on my fingers and toes and I own them all. Oh well, I guess have the millionth iterations of Mario Kart and Smash Bros to look forward to...
This is probably more similar to how US Saturn owners felt than DC. Oh and on the topic of DC, last time EA decided to shun a major console it was dead within two years.
Where are all the billions they made off the Wii? Unless they gave it back to the shareholders, I do not see any big investments that Nintendo made to lose that cash.Jamisonia wrote:Bad news for Nintendo and especially Wii U fans today guys. 2014 is going to be a rough year, and I expect some major changes at Nintendo. What those changes will be? We'll have to see, 3 consecutive years operating at a loss and cutting sales projections 70% are bound to create some change.
I do not understand this either, for a console that has been on the market for about 2 years with relatively weak sales (Similar to Wii U, 5m a year? ) the Dreamcast has one amazing library and some great support. My only guess is back in the late 90's every few months there was some new crazy technology and everyone just jumps to the next faster more powerful thing.Reprise wrote:The Dreamcast is kind of an anomaly in gaming history, since it failed and production ceased within less than 2 years of its launch, yet it had amazing games and great third party support (yeah, no EA, but lots from Capcom, for example).
The Wii U's amazing games, on the other hand, I can count on my fingers and toes and I own them all. Oh well, I guess have the millionth iterations of Mario Kart and Smash Bros to look forward to...
Sorry I confused you, I meant it was cheaper to build the console that reads cartridges than build a laser based console. Not the actual game formats, i am very aware that cartridges are more expensive than a CD which is sold now days for like a quarter of a dollar .alienjesus wrote: You are. Nintendo's proprietary cartridges were significantly more expensive per unit than the the standardised and cheaper to develop CD format. We're talking exponential rates.
nice comebackBoringSupreez wrote:That's why I said the quality of those games is debatable. Some, like you, enjoyed them. Others didn't.ZeroAX wrote:I'm sorry, but what makes the quality of those games debatable? The fact that the gaming press with its homogeneous taste/scoring methods didn't give them perfect scores?BoringSupreez wrote: or the overall quality is debatable (Wonderful 101, Lego City Undercover).
Cause in my opinion those games are much better and more creative (ofc this is more true of W101) than most of the "game of the year, bland shooter 2013 edition" crap that gets high marks.
1)Android is not weak. The piracy rate is crazy, but so is the Chinese software market, yet everyone wants to get in. Simply put when you have such a huge install base piracy doesn't matter. You will make a lot more money by grabbing a smaller % of the market. Not to mention the alternative revenue streams (advertising, DLC, micro-transactions ect.)RCBH928 wrote: @ZeroAX
I agree with you on where the market is heading but I think there are 2 things I think you might not be right about.
1) You say that PC and Android is the future, I understand the PC but I doubt the Android part. From my online readings the Android tablet market is very very weak. As for the smartphone market reports are saying that developers make a lot less money on Android than they do on iOS. I think the Android phones are heavily hacked and many just get their stuff pirated . If you are implying that Android will move into many different devices like Ouya, TVs, hand-helds I see where you are going with that but the defragment model has failed in the past. You know as well I do making a game for the hand-held is very different than for the console.
I think its more likely to be a PC and iOS in the future. Btw , I play on my iOS devices and I see no reason why they cant play games just as good or better than say a PS Vita or a 3DS . In fact I think those games already exist and the only issue that remains is the physical buttons and many games can play just as good without them like World of Goo, Plants vs Zombies, Point and Click, and Limbo. There are even games out there that look like they are best controlled with a touch screen like The Room and Angry Birds.
2) I think you are correct about consoles turning into Linux boxes but it won't be Playstation and Nintendo branding I think it will be Playstation and Xbox branding. Sony and Microsoft are way bigger with a lot of leverage in film and music industry which Nintendo lacks. I think its a matter of time that Nintendo will turn into a software company like Sega then everyone can play Zelda and Mario on their iPhones and Xboxes.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.