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Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 9:31 pm
by Menegrothx
ExedExes wrote:Once *nice* feature that game had that every RPG needs is the automatic win scenario when you run across weaker enemies that might have given you a hard time when you first started but you'd pummel at level 10 and up. It gives you the XP and money without having to fight.
Yup it's great, though I still felt at times that there was too many fights.
That kind of reminds me (not an unpopular gaming opinion): it's intresting how in a game like Earthbound fights can (and usually do) become repetitive and boring over time when you fight the same enemy packs over and over again with very little tactile considerations, while in a game like Deus Ex Human Revolution there are only few kinds of enemies that you fight over and over again, yet it doesn't get boring because every fight is different. So even though there is much wider variety of enemies you face in a game like Earthbound, the actual fights are usually the same (attack attack attack heal attack etc)
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 9:42 pm
by Damm64
Menegrothx wrote: (attack attack attack heal attack etc)
This is my description for every turn based RPG, people always tell me there's strategy involve but is just throwin the heal speal when your health is low.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 9:54 pm
by Menegrothx
Then you're playing the wrong RPGs. But the sad truth is that in most turn based RPGs the emphasis is on a lot of trash fights to make the games longer rather than to focus on creating fewer encounters that are tactically demanding. And in WRPGs it doesn't help that some people think that challenge should be based more on investing talent points most efficiently, creating the best possible parties and min maxing everything more than on figuring out good stategies in battles.
Though in many action RPGs the situation isn't any different, simple button mashing to kill waves of brainless enemies.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 10:09 pm
by ZeoDefender
Menegrothx wrote:Then you're playing the wrong RPGs.
Outside of SRPGs, I can't think of any RPGs with strategy in the battle system. They're all attack, attack, attack, heal, cast fire on the ice dragon, etc. The games are played for the plots and characters; not the combat.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 10:36 pm
by Menegrothx
With the likes of Jagged Alliance, Final Fantasy Tactics, Temple of Elemental Evil, Valkyria Chronicles and Disgaea out of the picture, there's obviously a lot less titles to choose from, but there are still games like the Shin Megami Tensei series, the gold box games, Wizardry 8, Knights of the Chalice etc. There still were battles in Nocturne where I just put on auto combat and let the game fight for me, like in all RPGs, but that being said there are regular turn based RPGs where you can and have to use strategy even in some trash mobs, Nocturne being one of them. If you count real time with pause games to the list, that's adds a couple of more regular RPGs to the list.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 10:41 pm
by Damm64
Menegrothx wrote:Though in many action RPGs the situation isn't any different, simple button mashing to kill waves of brainless enemies.
At least there's a more interaction since you usually have more commands like jumping dodging and blocking at your disposal. I prefer the tactital RPG's (like Juan de Ark) over FF, but still i don't play much of both.
Menegrothx wrote:Then you're playing the wrong RPGs.
Maybe, i only tried a few like FF I, VI and XIII with little succes, but others like paper mario and Super mario RPG i really like (maybe is the action of pressing A to make extra damage?)
EDIT:
Menegrothx wrote:With the likes of Jagged Alliance, Final Fantasy Tactics, Temple of Elemental Evil, Valkyria Chronicles and Disgaea out of the picture, there's obviously a lot less titles to choose from, but there are still games like the Shin Megami Tensei series, the gold box games, Wizardry 8, Knights of the Chalice etc. There still were battles in Nocturne where I just put on auto combat and let the game fight for me, like in all RPGs, but that being said there are regular turn based RPGs where you can and have to use strategy even in some trash mobs, Nocturne being one of them. If you count real time with pause games to the list, that's adds a couple of more regular RPGs to the list.
Maybe i should just give up on trying FF and try those since i remember being a bit interested specially on valkyria chronicles.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 10:55 pm
by Valkyrie-Favor
You might like Final Fantasy XII.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 11:04 pm
by Menegrothx
Damm64 wrote:At least there's a more interaction since you usually have more commands like jumping dodging and blocking at your disposal.
Yeah, action RPG does not necessarily equate less tactical depth. Just look at Deus Ex, System Shock 2, Vampire the Masquerade Bloodlines and Dark Souls/Demon's souls. Or any MMORPG.
Damm64 wrote:Maybe i should just give up on trying FF and try those since i remember being a bit interested specially on valkyria chronicles.
If you're looking for recent games, Expeditions: Conquistador, Shadowrun Returns and Shin Megami Tensei IV are all great turn based RPGs with strategy/tactical combat that were released in 2013. And Wasteland 2&Disgaea Dimension 2 will be released later on this year. I've heard that Etrian Odyssey 4 has been improved from EO III, but I haven't had the chance to buy it so I don't know if it has enough tactical battles and not too many trash battles that you could say that it has great combat
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sat Oct 05, 2013 11:53 pm
by ZeoDefender
Shin Megami Tensei IV has strategy/tactical combat? I thought it was just a standard JRPG.
Re: Do You Have Any Unpopular Gaming Opinions?
Posted: Sun Oct 06, 2013 12:26 am
by Menegrothx
It's not a SRPG, but yes, all SMT games have strategic combat thanks to the demon/persona+strength/weakness system. Much more so than in any other regular JRPG that I know. You can die in a regular battle if you do just one mistake (at times) and the bosses can be brutally difficult. Yet you cant beat them just by grinding levels, you need a solid strategy. But thanks to all the different demons, there's no one set way of beating the bosses. At times it can really feel like playing chess, pondering your next move.