the7k wrote:Original Xbox gamers couldn't have cared less about JSRF, Panzer Dragoon Orta, Gunvalkyrie or Outrun 2006, but I somehow doubt that we'd all be willing to just write them off as not counting.
A key difference there being those games got domestic English releases (not to mention they weren't PC games anyway). Therefore the niche gamers such as ourselves who are attracted to such oddities were able to play them sufficiently. I'm not sure how many of the Japanese PC games you cited in that picture earlier have gotten domestic releases in English. It's hard for them to catch traction with a general foreign audience if they remain in Japanese and unreleased in western markets.
the7k wrote:Not to mention many 'weeaboo' imports do end up making their way to western platforms, I've got a great deal of shmups on my Steam account to prove as much.
Don't get me wrong, I'm all about some weeaboo games. I'm just saying that the average PC gamer, especially those who jokingly or not refer to themselves as being members of the "master race", are not buying the type of games we're talking about. If you look at lists of top selling PC games in the western markets, you will rarely see Japanese games listed, let alone "weeaboo" class ones:
http://www.metacritic.com/browse/games/ ... c/filtered
https://en.wikipedia.org/wiki/List_of_b ... games#List
While I too appreciate visual novels, doujin shmups, eroge DRPGs, and other such niche genres, if you're talking about the holistic western market; those categories might as well not even exist insofar as average Joe PC gamer is concerned. Devoted western PC enthusiasts are not spending hundreds of dollars to build rigs because they're wanting to run the latest Cave releases.
the7k wrote:I'm looking for 'various upcoming Vita EXCLUSIVES of qualitative merit'. A bit of a difference there.
Speaking overall, the Vita has had quite a few exclusives. If you look at the Japanese market the numbers are quite high. Domestically speaking they are still relatively impressive:
https://en.wikipedia.org/wiki/Category: ... only_games
As far as exclusive upcoming Vita games that likely won't suck are concerned, if you go back a ways and look at an earlier post I made, I listed a few. As far as 2015 goes, we've already seen some nice Vita exclusives released IMO.
the7k wrote:I find it somewhat amusing that you are so strict with exclusive talk on PC, but as soon as it shifts over to Vita suddenly that word just no longer becomes important.
That's because my contention is not about Vita exclusives, but rather that some here think the Vita is over and done with. I do not agree that the Vita is nearly dead yet. While I understand that Sony may consider the platform "legacy", that doesn't mean its developers, publishers, and demographic share the same sentiment. The ancient PSP is obviously "legacy", but we still saw new PSP releases in 2015 (such as the amazing
Brandish: The Dark Revenant) in western markets, and
more are coming. (Not to mention the PS3 is considered legacy now, but it's still getting new releases.)
But you don't have to take my word for it:
"So, yeah, we’re still in the Vita business. We’re still using it to bring new experiences. I think the cost of entry for a developer is probably more friendly than doing a full-blown, AAA PS4 title. Yeah [we’re happy with PS Vita sales in the US]. In fact, we sold more than we had internally targeted last year. We saw some issues in the market last year with supply constraint, which was kind of a surprise." said Jim Ryan of Sony, this year
And there are plenty of Vita releases upcoming:
http://www.ign.com/games/upcoming/vita?filter=latest
Overall my key point is that while the Vita might not be selling like hotcakes, the system still has legs. I wouldn't be surprised to see it continue to receive domestic releases well into 2017.