Mighty No. 9 - Keiji Inafune / comcept kicksarter project

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Gunstar Green
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Gunstar Green »

ZeroAX wrote:
MrPopo wrote:I'm hoping they use the VA's from the Mega Man cartoon.
Not Megaman Legends?

"Meeeeegamin....meeeegamin"
Everyone politely assumed he was Jewish.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by ZeroAX »

Gunstar Green wrote: Everyone politely assumed he was Jewish.
1) I don't get that joke
2) I was parodying the way Roll's voice actress was speaking in the game.
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Gunstar Green
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Gunstar Green »

ZeroAX wrote:
Gunstar Green wrote: Everyone politely assumed he was Jewish.
1) I don't get that joke
2) I was parodying the way Roll's voice actress was speaking in the game.
It's how a lot of people over here pronounce Jewish surnames ending in "-man"
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Anapan »

I'd prefer the Japanese seiyuu do the script in their best english.
If you don't support it, there's a chance.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Gunstar Green »

http://www.mightyno9.com/en/20150429

So some important news lately. First off we finally have a release date of September 15.

The other news is they've teamed with the Publisher Deep Silver which means there will be physical versions for current gen consoles (PS4, XBONE, and if the cover image on Deep Silver's website is accurate, 3DS) for a reasonable $30. The 3DS and Vita versions will be released at a later date since they're going to take a lot of extra development. The physical PC version being distributed by Fangamer will remain exclusive to backers.

This has upset quite a few backers who want the rewards changed to include the option for physical console versions.

They're also spending extra time putting in a Japanese voice track alongside the English one that was crowd funded and voted for.

All backers will be receiving the Ray DLC (extra stage + playable character) for free as will people who purchase the physical versions.

Mostly good news though it hasn't failed to cause further consternation in the game's community.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by TEKTORO »

I love this man, ugh I can go on forever. I bet Vita will get a physical too!

I got a chance to see Keiji during a press promotion when he was doing Dead Rising 2. You can not help but smile when your in the room with this guy he is very cool, engaging and has a great aura he truly is passionate about what he does and really appreciates his fans!

I'm looking forward to seeing this game and playing it, I bet it's gonna be some of his best works yet. :)
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Michi »

Gunstar Green wrote:http://www.mightyno9.com/en/20150429

So some important news lately. First off we finally have a release date of September 15.

The other news is they've teamed with the Publisher Deep Silver which means there will be physical versions for current gen consoles (PS4, XBONE, and if the cover image on Deep Silver's website is accurate, 3DS) for a reasonable $30.
And Wii U. It's also supposed to be coming out for WiiU.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by darsparx »

With what's at stake here and that's accurate I'll pick up the ps4 and 3ds versions...i think it'd be worth it :wink:
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Tanooki »

Oooooooh 3DS physical release. I can wait even longer for that. Kind of cold holding back a physical PC release though. It'll just end up being scalped for a lot like the other fangamer release Retro City Rampage DX for over a $100.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Gunstar Green »

Michi wrote:
Gunstar Green wrote:http://www.mightyno9.com/en/20150429

So some important news lately. First off we finally have a release date of September 15.

The other news is they've teamed with the Publisher Deep Silver which means there will be physical versions for current gen consoles (PS4, XBONE, and if the cover image on Deep Silver's website is accurate, 3DS) for a reasonable $30.
And Wii U. It's also supposed to be coming out for WiiU.
Woops, thanks for the catch.

I'm already getting the game from the Kickstarter but if it turns out awesome I might get the 3DS version down the line.
Tanooki wrote:Oooooooh 3DS physical release. I can wait even longer for that. Kind of cold holding back a physical PC release though. It'll just end up being scalped for a lot like the other fangamer release Retro City Rampage DX for over a $100.
It's going to be locked to Steam anyway so I'm not sure how much collector's value it's going to have considering console physical releases are going to be available and many backers are complaining that they'd prefer that to the PC copy.
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