Games NOT Beaten 2017
- Exhuminator
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Re: Games NOT Beaten 2017
I was playing the PS1 version of Blood Omen, because that was the original version of the game. The PC version is a port, but maybe the camera is better on PC, I don't know. The other four Legacy of Kain sequels were developed by Crystal Dynamics. The first game was only published by Crystal Dynamics. I don't think it's a licensing issue, so much as Blood Omen aged terribly and generally sucks, and isn't worth the trouble of putting on GOG.
PLAY KING'S FIELD.
Re: Games NOT Beaten 2017
That whole era can be very iffy on PC. I think I'll just check them out on their original consoles sometime if I get around to it.
Thread related, an hour of Mighty No 9 is enough for me. Flushed...
Thread related, an hour of Mighty No 9 is enough for me. Flushed...
Re: Games NOT Beaten 2017
Xeogred wrote:Thread related, an hour of Mighty No 9 is enough for me. Flushed...
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Steam (and other) keys for trade/free: viewtopic.php?p=1189267#p1189267
B/S/T Thread: viewtopic.php?p=1188724#p1188724
Re: Games NOT Beaten 2017
I think that purple electrical spikey instant death stuff was in all ~4 levels I tried.pierrot wrote:Xeogred wrote:Thread related, an hour of Mighty No 9 is enough for me. Flushed...Yeah, I played the intro stage, and a bit of the oil rig stage not too long ago. Once I got to a section with narrow passages that needed to be dashed through, with spikes on the ceiling and floor, and death pits on either side, I said, "no."
And people thought X6 had bad level design...
- PartridgeSenpai
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Re: Games NOT Beaten 2017
I know a person at school who absolutely loves the entire X-series. She doesn't even like the Zero series because of how it affected the X-lore. I didn't know such madness was possible O.o
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
Re: Games NOT Beaten 2017
I enjoyed Blood Omen quite a bit ... when it came out. It didn't take very long to age out so 20 years have definitely done it no favors. That being said, I love where CD (early Amy Hennig work) took the story in the sequels, especially Soul Reaver 1 & 2.Exhuminator wrote:I was playing the PS1 version of Blood Omen, because that was the original version of the game. The PC version is a port, but maybe the camera is better on PC, I don't know. The other four Legacy of Kain sequels were developed by Crystal Dynamics. The first game was only published by Crystal Dynamics. I don't think it's a licensing issue, so much as Blood Omen aged terribly and generally sucks, and isn't worth the trouble of putting on GOG.
Let strength be granted, so the world might be mended...so the world might be mended.
- Exhuminator
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Re: Games NOT Beaten 2017
I am going to give the sequels a shot. I remember enjoying the first Soul Reaver when it released, but I didn't finish it. IIRC correctly I rented the game and ran out of time before I had to return it.Stark wrote:I love where CD (early Amy Hennig work) took the story in the sequels, especially Soul Reaver 1 & 2.
PLAY KING'S FIELD.
Re: Games NOT Beaten 2017
I think I got stuck somewhere in Soul Reaver on Dreamcast. I couldn't figure out where to go next.
- ElkinFencer10
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Re: Games NOT Beaten 2017
Lego Worlds might end up here for me. Jury is still out. It's turned into a bit of a No Man's Sky slog through procedurally generated worlds to hunt for the occasional Lego person with a quest that rewards a gold brick. 100 gold bricks is "beaten" and I'm at 46...I think. Maybe 48. I was drunk when I quit playing last night, so I don't remember.
Patron Saint of Bitch Mode
- BoneSnapDeez
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Re: Games NOT Beaten 2017
Donkey Kong Country: Tropical Freeze
As is also true for its predecessor, the controls in Donkey Kong Country: Tropical Freeze suck balls. Jumps are low and sluggish, it's hard to gain momentum, there's a dedicated "grab" button for vines and whatnot (wtf), button placement is weird, and so on. I appreciate the multiple configurations offered, but they all are terrible. One even brings back the waggle. Kill me.
The original SNES game flows like water down a gentle stream. This is just an exercise in frustration.
N O P E
As is also true for its predecessor, the controls in Donkey Kong Country: Tropical Freeze suck balls. Jumps are low and sluggish, it's hard to gain momentum, there's a dedicated "grab" button for vines and whatnot (wtf), button placement is weird, and so on. I appreciate the multiple configurations offered, but they all are terrible. One even brings back the waggle. Kill me.
The original SNES game flows like water down a gentle stream. This is just an exercise in frustration.
N O P E
