Batman on NES and MD is all he needs, those other pills are just filler XD
Well, GB batman is a great chaser!
Games Beaten 2015
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Re: Games Beaten 2015
LOL
That's some classic stuff. Some of those I haven't tried yet (those Gameboy games). I think I need a good dose of this too:

Ah, the good old days, when you could turn on your TV and see this:
https://www.youtube.com/watch?v=oQVC2zCC5qA
And walk into a store without hearing about DLC and season passes
That's some classic stuff. Some of those I haven't tried yet (those Gameboy games). I think I need a good dose of this too:

Ah, the good old days, when you could turn on your TV and see this:
https://www.youtube.com/watch?v=oQVC2zCC5qA
And walk into a store without hearing about DLC and season passes
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Re: Games Beaten 2015
Oh, I forgot to mention this little nugget.
I had stopped playing the Batgirl DLC at one point, turned off my PS4. Later in the evening I turned it back on...and 3 trophies popped...each with screenshots of my PS4 home screen since I was no longer playing the game
Only in Arkham Knight
I had stopped playing the Batgirl DLC at one point, turned off my PS4. Later in the evening I turned it back on...and 3 trophies popped...each with screenshots of my PS4 home screen since I was no longer playing the game
Only in Arkham Knight

RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
Re: Games Beaten 2015
1. Renegade Ops (PC)(Multidirectional Shooter)
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)
11. The Twisted Tales of Spike McFang (SNES)(RPG)
12. Hotline Miami 2: Wrong Number (PC)(Action)
13. A Story About My Uncle (PC)(Platformer)
14. Star Wars Jedi Knight: Dark Forces II (PC)(FPS)
15. Star Wars Jedi Knight: Mysteries of the Sith (PC)(FPS)
16. Catacomb (PC)(Top-Down Shooter)
17. Catacomb Abyss (PC)(FPS)
18. Catacomb Armageddon (PC)(FPS)
19. Catacomb Apocalypse (PC)(FPS)
20. The Catacomb (PC)(Top-Down Shooter)
21. Catacomb 3-D (PC)(FPS)
22. EarthBound (SNES)(RPG)
23. Quake II: Ground Zero (PC)(FPS)
24. Quake II: The Reckoning (PC)(FPS)
25. Lionheart: Legacy of the Crusader (PC)(RPG)
26. The 7th Guest (PC)(Puzzle)
27. Ultima I: The First Age of Darkness (PC)(RPG)
28. Loom (PC)(Point and Click Adventure)
29. Castlevania: Dracula X (SNES)(Action Platformer)
30. System Shock 2 (PC)(Survival Horror FPS)
31. Final Fantasy V (SNES)(RPG)
32. Descent (PC)(FPS)
33. Mortal Kombat 2 (SNES)(Fighting)
34. Indiana Jones and the Fate of Atlantis (PC)(Point and Click Adventure)
Well, it's official. I have now cleared another of my Summer Gaming Challenge. Rolled through and watched both of the main endings for Indiana Jones and the Fate of Atlantis as well as got Indy turned into an angry god, just to see what would happen. Fun times.
IJFA is a LucasArts point and click adventure from the company's 1990s golden age featuring one of my favorite film protagonists ever. It's fun, offers a variety of ways to solve its problems, and includes a couple of different endings based on your actions. There are three major routes through the game, based on whether you want to fight your way through, think your way through, or rely on your teammate, a "psychic" named Sophia. The combat system isn't the best in my opinion, though if you end up getting into a fight, there is a sucker punch move...though it doesn't give you any score. IJFA uses a scoring system of up to 1000 points to show you how many different ways you had gone. It's an interesting technique to remind the player of the game's replayability, which is unique in this genre.
Most of the game works really well. Traveling the world, searching for clues about Atlantis and figuring out new ways to solve the various puzzles is a lot of fun! The puzzles also steadily ramp up in challenge, at least in my opinion, so the game has a nice build to it until the final climax, which is resolved via dialogue. The various locales are interesting to explore, and the game feels like LucasArts had been learning from all of their previous adventures to create a superior masterwork. Unfortunately that moment collapsed for me in Atlantis.
What happened? Well, technical glitches. I bumped into a Nazi and somehow fled during his dialogue sequence, which caused my dialogue options to appear over my command list. I also watched Sophia get possessed and wander off ahead of me, yet when I backtracked for a minute, I came back to discover her just fine again...until she went through the entire possession conversation again. Ordinarily this would be a small consideration for me, but I've never encountered bugs like this in a LucasArts adventure before. I had always considered them supremely polished. It's still an excellent game, but I'm sad to see them harm the experience. Before they manifested, IJFA was in a top contender spot to become my favorite LucasArts adventure.
Still, between Indiana Jones and the Fate of Atlantis and Loom, it's amazing to see what LucasArts could do with the point and click adventure formula. I recommend both highly to anyone curious about the genre.
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)
11. The Twisted Tales of Spike McFang (SNES)(RPG)
12. Hotline Miami 2: Wrong Number (PC)(Action)
13. A Story About My Uncle (PC)(Platformer)
14. Star Wars Jedi Knight: Dark Forces II (PC)(FPS)
15. Star Wars Jedi Knight: Mysteries of the Sith (PC)(FPS)
16. Catacomb (PC)(Top-Down Shooter)
17. Catacomb Abyss (PC)(FPS)
18. Catacomb Armageddon (PC)(FPS)
19. Catacomb Apocalypse (PC)(FPS)
20. The Catacomb (PC)(Top-Down Shooter)
21. Catacomb 3-D (PC)(FPS)
22. EarthBound (SNES)(RPG)
23. Quake II: Ground Zero (PC)(FPS)
24. Quake II: The Reckoning (PC)(FPS)
25. Lionheart: Legacy of the Crusader (PC)(RPG)
26. The 7th Guest (PC)(Puzzle)
27. Ultima I: The First Age of Darkness (PC)(RPG)
28. Loom (PC)(Point and Click Adventure)
29. Castlevania: Dracula X (SNES)(Action Platformer)
30. System Shock 2 (PC)(Survival Horror FPS)
31. Final Fantasy V (SNES)(RPG)
32. Descent (PC)(FPS)
33. Mortal Kombat 2 (SNES)(Fighting)
34. Indiana Jones and the Fate of Atlantis (PC)(Point and Click Adventure)
Well, it's official. I have now cleared another of my Summer Gaming Challenge. Rolled through and watched both of the main endings for Indiana Jones and the Fate of Atlantis as well as got Indy turned into an angry god, just to see what would happen. Fun times.
IJFA is a LucasArts point and click adventure from the company's 1990s golden age featuring one of my favorite film protagonists ever. It's fun, offers a variety of ways to solve its problems, and includes a couple of different endings based on your actions. There are three major routes through the game, based on whether you want to fight your way through, think your way through, or rely on your teammate, a "psychic" named Sophia. The combat system isn't the best in my opinion, though if you end up getting into a fight, there is a sucker punch move...though it doesn't give you any score. IJFA uses a scoring system of up to 1000 points to show you how many different ways you had gone. It's an interesting technique to remind the player of the game's replayability, which is unique in this genre.
Most of the game works really well. Traveling the world, searching for clues about Atlantis and figuring out new ways to solve the various puzzles is a lot of fun! The puzzles also steadily ramp up in challenge, at least in my opinion, so the game has a nice build to it until the final climax, which is resolved via dialogue. The various locales are interesting to explore, and the game feels like LucasArts had been learning from all of their previous adventures to create a superior masterwork. Unfortunately that moment collapsed for me in Atlantis.
What happened? Well, technical glitches. I bumped into a Nazi and somehow fled during his dialogue sequence, which caused my dialogue options to appear over my command list. I also watched Sophia get possessed and wander off ahead of me, yet when I backtracked for a minute, I came back to discover her just fine again...until she went through the entire possession conversation again. Ordinarily this would be a small consideration for me, but I've never encountered bugs like this in a LucasArts adventure before. I had always considered them supremely polished. It's still an excellent game, but I'm sad to see them harm the experience. Before they manifested, IJFA was in a top contender spot to become my favorite LucasArts adventure.
Still, between Indiana Jones and the Fate of Atlantis and Loom, it's amazing to see what LucasArts could do with the point and click adventure formula. I recommend both highly to anyone curious about the genre.
Re: Games Beaten 2015
I don't seem to be able to find my earlier games beaten this year, but I know it's buried somewhere in this thread. Beaten a few since:
1. Lighting Returns *NEW*
2. Half-Life *NEW*
3. Codename Gordon *NEW*
4. Half Life 2 and the 2 Episodes *NEW*
5. The Last of Us *NEW*
1. Lighting Returns *NEW*
2. Half-Life *NEW*
3. Codename Gordon *NEW*
4. Half Life 2 and the 2 Episodes *NEW*
5. The Last of Us *NEW*
Re: Games Beaten 2015
Beat the first Spyro, & the first Crash over the course of 4 days.
Spyro was amazing, and Crash was the hardest game I've ever beaten.
all in all, i thought the first Spyro was better, although Crash was still fun.
Spyro was amazing, and Crash was the hardest game I've ever beaten.

all in all, i thought the first Spyro was better, although Crash was still fun.
Currently Playing: Hatsune Miku Project Diva F 2nd (PS3)
Re: Games Beaten 2015
Beat The Fall on Wii U. An interesting adventure game with some shooting elements, kinda like Blackthorne or Flashback. It's also rather dark, both visually and in tone. And there's a bit of a twist at the end, although I saw it coming from the beginning. I missed a small detail of how it would be presented, but I knew what was up.
- Markies
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Re: Games Beaten 2015
I beat Shenmue on the Dreamcast this evening!
It's...interesting.
My favorite part of the game is the setting. The 1980's is a really unique and favorite decade for me and I love being able to experience that decade in Japan. I love all of the fashion and the little town the game creates. I do love most of the characters. Some of them are pure caricatures and very annoying, but others are really interesting and very in depth for the game style. I do like the openess of the game as it is very unique compared to other games.
However, the game is incredibly slow and deliberate. It gets really repetitive after a while especially when you have to talk to the same people over and over again. I got used to the controls eventually, but they are very clunky. The fighting is not that enthralling as I seemed to use the same move over and over again.
Overall, I thought the game was pretty okay. It wasn't bad, but it wasn't very engaging or thrilling to say the least. However, I am interested in the sequel and I will be picking that up on the XBOX. It's fun, but I think the hype is a bit much for it.
It's...interesting.
My favorite part of the game is the setting. The 1980's is a really unique and favorite decade for me and I love being able to experience that decade in Japan. I love all of the fashion and the little town the game creates. I do love most of the characters. Some of them are pure caricatures and very annoying, but others are really interesting and very in depth for the game style. I do like the openess of the game as it is very unique compared to other games.
However, the game is incredibly slow and deliberate. It gets really repetitive after a while especially when you have to talk to the same people over and over again. I got used to the controls eventually, but they are very clunky. The fighting is not that enthralling as I seemed to use the same move over and over again.
Overall, I thought the game was pretty okay. It wasn't bad, but it wasn't very engaging or thrilling to say the least. However, I am interested in the sequel and I will be picking that up on the XBOX. It's fun, but I think the hype is a bit much for it.
- BogusMeatFactory
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Re: Games Beaten 2015
Markies wrote:I beat Shenmue on the Dreamcast this evening!
It's...interesting.
My favorite part of the game is the setting. The 1980's is a really unique and favorite decade for me and I love being able to experience that decade in Japan. I love all of the fashion and the little town the game creates. I do love most of the characters. Some of them are pure caricatures and very annoying, but others are really interesting and very in depth for the game style. I do like the openess of the game as it is very unique compared to other games.
However, the game is incredibly slow and deliberate. It gets really repetitive after a while especially when you have to talk to the same people over and over again. I got used to the controls eventually, but they are very clunky. The fighting is not that enthralling as I seemed to use the same move over and over again.
Overall, I thought the game was pretty okay. It wasn't bad, but it wasn't very engaging or thrilling to say the least. However, I am interested in the sequel and I will be picking that up on the XBOX. It's fun, but I think the hype is a bit much for it.
Hey I am glad you enjoyed Shenmue to a degree and gave it an honest chance. Everything you say isn't wrong as Shenmue is one of those strange games where it is easy to fall into a routine and that is where the fun starts to fall off.
The combat system is a victim of that era of beat-em-ups. You can easily get by with simple combos and button mashing and getting into the routine of doing so mitigates the enjoyment of the combat system. You can spend time training, which is monotonous, but there are ways around it and training does change the moves you use and improves them in combat.
As for the controls, it really is at the fault of the dreamcast controller. I have played it emulated and changed the controls around and it vastly improves how things are controlled. It is a shame that the Dreamcast did not come with a second thumbstick.
It is important to try to push yourself to do different things and to talk to different people at different times. It is hard to notice some of the unique interactions Ryo can have with the community. Things like, helping a mother convince her daughter to stay away from a rough group of street thugs that, if you fail in helping will slit your throat, really offers some variety. Also, a lot of people don't notice some of the little things like the phone and using that to get some unique conversations and character development. Talking to Nozomi or Naoyuki on the phone can offer some really unique and interesting Dialog. Also, calling Ine-San from a pay phone while you are away can lead to some entertaining results.
There is a lot that can be missed and I do feel that there is little to encourage a player to explore those things more in depth unless encouraged by the community at large. I suggest looking back at Shenmue again after letting it sit for a long time. It is a game with depth that can intrigue you and is worth revisiting after completing Shenmue II.
Speaking of Shenmue II, it is vastly superior to the first. It is a much larger scale and can feel even more overwhelming in terms of detail and trust me when I say that you may spend a VERY long time playing that game and never fully experience it.
I highly encourage you to continue playing the series and giving Shenmue II a shot. Things do speed up a lot more and there is a much better pacing in terms of storytelling....and that ending!!!!
If ever you want to talk more about the series and give some more specifics about what you did and did not enjoy, please post it. I would love to talk about the series more.
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.
-I am the idiot that likes to have fun and be happy.
- Markies
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Re: Games Beaten 2015
For the controls, I don't know why they mapped the L Button to running. Running and controlling my character with the same left hand felt kind of odd. I wish Run was R and look around was L.
See, I love open world games like GTA because there is an incentive to do all of the little tasks. It didn't feel like there was any reason to discover much of the world and the little things about it. I only knew about what to do because there were plot points along the way that told me where to go next. I want to go back and play it again a while from now to see all those little things that I never did because I honestly feel like I raced through the game.
I am very excited and glad to hear that Shenmue II is much better. I had heard varied opinion about the game, so I am glad to hear that a Shenmue Expert loves the game.
Of course, it is now sky rocketing in price because of Shenmue III...
See, I love open world games like GTA because there is an incentive to do all of the little tasks. It didn't feel like there was any reason to discover much of the world and the little things about it. I only knew about what to do because there were plot points along the way that told me where to go next. I want to go back and play it again a while from now to see all those little things that I never did because I honestly feel like I raced through the game.
I am very excited and glad to hear that Shenmue II is much better. I had heard varied opinion about the game, so I am glad to hear that a Shenmue Expert loves the game.

Of course, it is now sky rocketing in price because of Shenmue III...