Markies wrote:I was under the impression that any device can run Doom?
I think I saw Doom being run on a Calculator Watch and on a Refrigerator.
It can run it, just no one made an official version to run on MacOS but via GZDoom is silk smooth.
PretentiousHipster wrote:There's this hurdle with a lot of games that makes it quite difficult. I find these few games that are amazing in concept, but the learning curve overwhelms me and I get way too intimidated and don't wanna play it anymore. How do you get over that hurdle? Is it just a lack of self-confidence on my part?
learning curve keeps me away from starting any game, the modern ones just have too much. Even older ones like SimCity I guess. Retro games were just more "fun time" than "work time". Mario was D-Pad and 1 jump button, any one can play it. Doom arrow keys+fire button , shoot everything.
Gunstar Green wrote:I tell myself it's okay to suck at a game, I don't have to master it or fully understand it as long as I'm having fun.
If I'm not having fun I just accept not every game is going to be for me even if I think it's interesting or well made otherwise.
Thats great philosophy I will adopt it. Maybe I should adopt it for other aspects of my life too
Limewater wrote:This has helped me beat a lot of games I started but gave up on as a kid, or ones I would likely give up as "too hard" if I could just switch to a different game whenever I wanted.
No game is too hard with "save any where" ! The inventor should get a noble prize. Unless the game is a strategy game where you realise that 8 hours in, you made a mistake at hour 2 that lead you here and now you have to start all over again. Pandemic does this, keeps you playing while you made a mistake at step 3 and now you are at step 25 but it keeps going on. I stopped playing. You have to keep using trial and error until you find the "correct" path.