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Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 8:20 am
by Exhuminator
I put two hours into Rusty for PC98 last night. Phew boy that game gets hard. I made it to what I think was the next to last level, but ran out of time on my final life while trying to find a Spade Key. This game starts off similar to Castlevania but it eventually differentiates itself quite a bit. Fun game, but it will make you rage. I'm hoping to have it beat tonight, just gotta figure out where that damn key is.
Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 10:32 am
by BoneSnapDeez
I rule at
Contra but
Super C just feels "objectively" harder.
First stage of
Contra is like a tutorial level. Easy breezy and the boss can't even hit you if you stay to the left of the screen. First stage of
Super C is all slanty, which makes it tough to hit enemies. Then you're stuck in a damn pit during the boss battle.
Level 2 ain't bad. Overhead perspective takes some time to get used to, but I generally make it through unscathed if I take it slow.
Level 3 has tons of enemies, but plenty of areas to hide. Lost two lives the first time that earthquake hit though. And the boss is really really tough without a powered-up gun.
Level 4 is where I lose my shit. It's a vertical stage with tons of shit raining down. Made it to the boss once..... got owned.
According to the internet this game has eight stages - almost halfway there!

Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 11:02 am
by prfsnl_gmr
BoneSnapDeez wrote:I rule at Contra but Super C just feels "objectively" harder.
I'm not so sure...I poured a ton of hours into Contra when I was a kid; so, I know the game very, very well. I rarely played Super C, however, and I think my skill level suffers due to a lack of familiarity with the game.
Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 11:05 am
by strangenova
@Bone
That level 4 boss is the only thing in the game that takes it from the laser.
Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 11:09 am
by BoneSnapDeez
prfsnl_gmr wrote:BoneSnapDeez wrote:I rule at Contra but Super C just feels "objectively" harder.
I'm not so sure...I poured a ton of hours into Contra when I was a kid; so, I know the game very, very well. I rarely played Super C, however, and I think my skill level suffers due to a lack of familiarity with the game.
That's probably true as well. I have like 25 years more experience with
Contra.
One notable thing about both those games is that I think the NES ports are way better than the arcade originals.
Re: Summer Games Challenge 2016
Posted: Thu May 05, 2016 11:33 am
by prfsnl_gmr
BoneSnapDeez wrote:One notable thing about both those games is that I think the NES ports are way better than the arcade originals.
I agree completely. I spent some time with the arcade originals, and they both kind of stink...
Re: Summer Games Challenge 2016
Posted: Fri May 06, 2016 8:03 am
by Exhuminator
Aquales | 1991 | Sharp X68000
Battlezone II: Combat Comander | 1999 | PC
Beneath Apple Manor | 1978 | Apple IIDragon Quest II | 1987/1999 | Game Boy Color
Quest For Glory: So You Want To Be A Hero | 1989/1992 | DOS
Malaya's Treasure | 1989 | MSX
New Devil Golvellius | 1988 | MSX2
Night Slave | 1996 | PC-98
Policenauts | 1994/1996 | PlayStation
Rusty | 1993 | PC-98Shadow Tower | 1998 | PlayStation
The Scheme | 1988 | PC-88

Well that's Rusty beat. 2 down, 10 to go.
I'm now playing through Night Slave.
Re: Summer Games Challenge 2016
Posted: Fri May 06, 2016 10:25 am
by BoneSnapDeez
she cute
Re: Summer Games Challenge 2016
Posted: Fri May 06, 2016 12:03 pm
by Sarge
BoneSnapDeez wrote:I rule at
Contra but
Super C just feels "objectively" harder.
First stage of
Contra is like a tutorial level. Easy breezy and the boss can't even hit you if you stay to the left of the screen. First stage of
Super C is all slanty, which makes it tough to hit enemies. Then you're stuck in a damn pit during the boss battle.
Level 2 ain't bad. Overhead perspective takes some time to get used to, but I generally make it through unscathed if I take it slow.
Level 3 has tons of enemies, but plenty of areas to hide. Lost two lives the first time that earthquake hit though. And the boss is really really tough without a powered-up gun.
Level 4 is where I lose my shit. It's a vertical stage with tons of shit raining down. Made it to the boss once..... got owned.
According to the internet this game has eight stages - almost halfway there!

I think it's because we didn't have a 30-life code to practice the game with. I've played quite a bit more of it in recent years, just because I have to mix it up after so much of the original game. I can't consistently beat it without continuing, but I can definitely beat it. There are a few "gotcha" moments that are pretty easy to deal with once you know they're coming.
I do think it's slightly harder, I just don't know if that's objective or subjective.

Tied in with some other comments, though, there's no question the NES games are far superior to the arcade versions. It's certainly not as wide a gap as something like
Bionic Commando, but it's definitely a gap.
Re: Summer Games Challenge 2016
Posted: Sat May 07, 2016 1:32 am
by Exhuminator
Aquales | 1991 | Sharp X68000
Battlezone II: Combat Comander | 1999 | PC
Beneath Apple Manor | 1978 | Apple IIDragon Quest II | 1987/1999 | Game Boy Color
Quest For Glory: So You Want To Be A Hero | 1989/1992 | DOS
Malaya's Treasure | 1989 | MSX
New Devil Golvellius | 1988 | MSX2
Night Slave | 1996 | PC-98Policenauts | 1994/1996 | PlayStation
Rusty | 1993 | PC-98Shadow Tower | 1998 | PlayStation
The Scheme | 1988 | PC-88

And Night Slave's beat. I'll review it later when I'm not dead tired.
So... 3 down, 9 to go. I'll probably do The Scheme next, but first I need to finish up Deus Ex Human Revolution Director's Cut on 360 (I'm near the end).