First score I'm putting up:
Team: Ken, King, Yuri with Capcom Groove: 100,302 points
Dreamclub - Round 4: TBA
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
Maybe now Nintendo will acknowledge Metroid has a fanbase?
-
mjmjr25
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
ok, now i'm def confused. I had 45.7 points. How do you have in the hundreds of thousands?
Is the goal of this game basically who can practice the best? I mean, there is no AI difficulty?
Is the goal of this game basically who can practice the best? I mean, there is no AI difficulty?
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
Mike, you owe me $5. You know my Paypal.Flake wrote:First score I'm putting up:
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
I was the subject of a bet??
Maybe now Nintendo will acknowledge Metroid has a fanbase?
-
mjmjr25
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
Quite a few are ongoing.Flake wrote:I was the subject of a bet??
Here's one you can help us settle.
Since you've been married, have you used the following phrase:
"Hey dude, hold on, let me get you a coaster."
On topic - someone please help me understand what i'm doing.
Should every match be incredibly easy and the whole point is supers and combos, nothing else?
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
Finest KO!foxhound1022 wrote:Finishing rounds with a Super that counters your opponent's move, special, or super will considerably up your score. They call it a "dramatic K.O."
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
I don't think what you are seeing is the points score, but rather the performance score. The game rates you and grades you at the end of every match. You do better by mixing it up. But I think that grade is not the same thing as your score. You can get a decent score and still have a crappy grade in performance points.mjmjr25 wrote:On topic - someone please help me understand what i'm doing.
Should every match be incredibly easy and the whole point is supers and combos, nothing else?
Someone point me in the right direction if I'm remembering wrong. I haven't had time to get an actual game round in for this yet, and it's been a while since I last played.
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
You maybe thinking 3S...?marurun wrote:I don't think what you are seeing is the points score, but rather the performance score. The game rates you and grades you at the end of every match. You do better by mixing it up. But I think that grade is not the same thing as your score. You can get a decent score and still have a crappy grade in performance points.mjmjr25 wrote:On topic - someone please help me understand what i'm doing.
Should every match be incredibly easy and the whole point is supers and combos, nothing else?
Someone point me in the right direction if I'm remembering wrong. I haven't had time to get an actual game round in for this yet, and it's been a while since I last played.
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
Apparently I just need to make time tomorrow to play this. Blah!
- sevin0seven
- Next-Gen
- Posts: 8985
- Joined: Wed May 14, 2008 12:18 pm
- Location: Bay Area, CA
- Contact:
Re: Dreamclub - Round 3: Capcom vs SNK Millennium Fight 2000
First attempt (shaking of the rust):
Team: Ryu, Blanka, Sakura
Capcom Groove
Total Score: 93,500 points
Team: Ryu, Blanka, Sakura
Capcom Groove
Total Score: 93,500 points
Mike, the total score points are tallied after the ending. The 45.7 points you gain is something that relates to Neo Geo Pocket when connected...mjmjr25 wrote:ok, now i'm def confused. I had 45.7 points. How do you have in the hundreds of thousands?
Visit my stores: Mercari Store, sevin0seven RacketBoy Marketplace
Bay Area Cali: Meet-up Thread
Custom Art Covers & Labels: Click here
Game Room: Click here
Bay Area Cali: Meet-up Thread
Custom Art Covers & Labels: Click here
Game Room: Click here
