CV4 really wasn't a step back. So there weren't any branching paths, but there was a ton of levels. To be honest, I'd rather have a game with 24 consecutive levels to play through rather than a game with 24 levels split into two or more paths so that you can't play every level on a single playthrough. That's really not a step back, it was a game design choice.Stuff about CV4
The last stretch of levels being the same levels from the original CV isn't a con at all, being that the game is a straight up remake of the first CV. CV4 is actually called Akumajo Dracula in Japan, which is the same exact name for the original CV in Japan.
CV4 was my first CV that I've ever played, so it was hard not to be my favorite for the longest time. These days, however, I much prefer 1 and 3 over 4.
The music is easily one of the best parts, if not THE best part of CV4. It was released in 91 or 92? And even after the SNES'es life cycle, it remained one of the best soundtracks for the console. And I don't just mean best composed/written. Not just that, but it still one of the best SOUNDING soundtracks.
I think I had other thoughts, but I forgot them over the course of typing this post.