And you have experience dancing in front of a crowd and throwing your shirt to the adoring fans.MrPopo wrote:I can sing.
Games Beaten 2016
Re: Games Beaten 2016
Let strength be granted, so the world might be mended...so the world might be mended.
Re: Games Beaten 2016
I sing in my church choir.
(Whether that is quality singing is another thing entirely. MrPopo, bass or tenor? I am the former.)
Re: Games Beaten 2016
Tenor I believe. My range is fairly broad.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2016
Very cool. So, this is gonna be a barbershop quartet, right? 
(I've found out I have a lot more range than I'd given myself credit for. A lot of the songs we sing have bass parts that are clearly in tenor range, but I have no idea how I sound up there. I just know I can hit the notes... Give me low bass stuff and I'm happy as a clam.)
(I've found out I have a lot more range than I'd given myself credit for. A lot of the songs we sing have bass parts that are clearly in tenor range, but I have no idea how I sound up there. I just know I can hit the notes... Give me low bass stuff and I'm happy as a clam.)
- ElkinFencer10
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Re: Games Beaten 2016
Games Beaten in 2016 So Far - 77
January (20 Games Beaten)
February (8 Games Beaten)
March (8 Games Beaten)
April (13 Games Beaten)
May (6 Games Beaten)
June (13 Games Beaten)
July (7 Games Beaten)
August (2 Games Beaten)
77. Gal*Gun: Double Peace - Playstation 4 - August 2

This is not a long game. Not for one playthrough, anyway. It took me probably somewhere around 4 hours, I would guess? This is also, however, not a game that can be fully experienced in one playthrough. I'm posting this after having finished my first playthrough, but I can promise that it will not be my last playthrough. There are other girls to choose, other starting stats to try, and other paths to take.

The core gameplay here is very much a House of the Dead style rail shooter - straightforward shooting gameplay, branching paths, and WHY THE SWEET FUCK DIDN'T THEY LET US USE PLAYSTATION MOVE?? Seriously, Move is faaar from perfect, but that control scheme would have worked much better for this game than the DualShock 4 controller. I mean, the DualShock works, but it's like playing House of the Dead 4 with a DualShock 3; yeah, it works, but why would you choose that?

Anyway, the basic premise is that this cupid fucks up, shoots you with way too much aphrodisiac, and now your entire high school (minus like three special girls) want you to power drill the yippee bog with the dude piston. The catch is that if you don't get into a relationship with "the one" by sundown, literally everyone and everything on the planet will hate you for the rest of your life. And you have literally hundreds and hundreds of girls who just want you to vulcanize the whoopee stick in the ham wallet.

To solve this dilemma, you fire "pheromone shots" at the girls to "give them euphoria." It's basically just a gun that shoots orgasms. Between each stage, you have the option of visiting a shop and using angel feathers (which you accumulate from completing stages and completing bonus fetch quests along the way) to buy either stat boosts or items or protective items. The stat boost items will increase one of the four stats - Intelligent, Athletic, Stylish, and Lewd - by 10 points (the maximum is 100). You also have the option of donating to the shopkeeper's band, but I'm not sure what doing that will do. You have to donate 100, 500, 1000, 5000, and then 9999 angel feathers to complete whatever bonus thing that is, and I still needed to do the 9999 donation when I finished my playthrough.

On your first playthrough, you have the option of pursuing relationships with one of two girls. Subsequent playthroughs unlock further options as well as starting stat sets for your character, adding some incentive to play the game more (although, seriously, it's a rail shooter with anime titties; what more incentive do I need?). Now on the subject of the infamous $90 DLC, as in love with this game as I am, that's fucking stupid; I'm not paying nearly double what I paid for the game (thank you Amazon) for a single piece of DLC that just makes it easier to see panties. As you can see from a couple of my screenshots, you can still see the girls' underwear; the DLC just makes it easier and makes it show up in Doki-Doki Mode (which is basically a super attack you can charge).

So all in all, this game is definitely not for everyone. It's really mainly for me, Exhuminator, and (if my understanding of her tastes from her posts is correct), Laurenhiya. I think TSTR and swift would love it, too, though. Okay, so we have a decent group of perverted weebs and quasi-weebs, but you know what? That's what makes Racketboy awesome. POWER TO THE PERV-WEEBS.

January (20 Games Beaten)

This is not a long game. Not for one playthrough, anyway. It took me probably somewhere around 4 hours, I would guess? This is also, however, not a game that can be fully experienced in one playthrough. I'm posting this after having finished my first playthrough, but I can promise that it will not be my last playthrough. There are other girls to choose, other starting stats to try, and other paths to take.

The core gameplay here is very much a House of the Dead style rail shooter - straightforward shooting gameplay, branching paths, and WHY THE SWEET FUCK DIDN'T THEY LET US USE PLAYSTATION MOVE?? Seriously, Move is faaar from perfect, but that control scheme would have worked much better for this game than the DualShock 4 controller. I mean, the DualShock works, but it's like playing House of the Dead 4 with a DualShock 3; yeah, it works, but why would you choose that?

Anyway, the basic premise is that this cupid fucks up, shoots you with way too much aphrodisiac, and now your entire high school (minus like three special girls) want you to power drill the yippee bog with the dude piston. The catch is that if you don't get into a relationship with "the one" by sundown, literally everyone and everything on the planet will hate you for the rest of your life. And you have literally hundreds and hundreds of girls who just want you to vulcanize the whoopee stick in the ham wallet.

To solve this dilemma, you fire "pheromone shots" at the girls to "give them euphoria." It's basically just a gun that shoots orgasms. Between each stage, you have the option of visiting a shop and using angel feathers (which you accumulate from completing stages and completing bonus fetch quests along the way) to buy either stat boosts or items or protective items. The stat boost items will increase one of the four stats - Intelligent, Athletic, Stylish, and Lewd - by 10 points (the maximum is 100). You also have the option of donating to the shopkeeper's band, but I'm not sure what doing that will do. You have to donate 100, 500, 1000, 5000, and then 9999 angel feathers to complete whatever bonus thing that is, and I still needed to do the 9999 donation when I finished my playthrough.

On your first playthrough, you have the option of pursuing relationships with one of two girls. Subsequent playthroughs unlock further options as well as starting stat sets for your character, adding some incentive to play the game more (although, seriously, it's a rail shooter with anime titties; what more incentive do I need?). Now on the subject of the infamous $90 DLC, as in love with this game as I am, that's fucking stupid; I'm not paying nearly double what I paid for the game (thank you Amazon) for a single piece of DLC that just makes it easier to see panties. As you can see from a couple of my screenshots, you can still see the girls' underwear; the DLC just makes it easier and makes it show up in Doki-Doki Mode (which is basically a super attack you can charge).

So all in all, this game is definitely not for everyone. It's really mainly for me, Exhuminator, and (if my understanding of her tastes from her posts is correct), Laurenhiya. I think TSTR and swift would love it, too, though. Okay, so we have a decent group of perverted weebs and quasi-weebs, but you know what? That's what makes Racketboy awesome. POWER TO THE PERV-WEEBS.

Patron Saint of Bitch Mode
- Exhuminator
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Re: Games Beaten 2016
Yep. This is my life, every day.ElkinFencer10 wrote:And you have literally hundreds and hundreds of girls who just want you to vulcanize the whoopee stick in the ham wallet.
PLAY KING'S FIELD.
- laurenhiya21
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Re: Games Beaten 2016
Well I have a copy coming in the mail so... yes, you are correct about my tastesElkinFencer10 wrote:It's really mainly for me, Exhuminator, and (if my understanding of her tastes from her posts is correct), Laurenhiya.
- PartridgeSenpai
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Re: Games Beaten 2016
There's been a patch for the PC version around for quite a while that not only makes it a bit more stable, but also assures you get the best ending all the time (because the only thing dictating what ending you get is how many times you save in certain places, and in a crash-prone PC game, that is total wank).Xeogred wrote:Sadly the PC version of Call of Cthulhu sounds pretty bad, really buggy supposedly. And then the Xbox version is pricey and hard to find.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
- prfsnl_gmr
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Re: Games Beaten 2016
The game is based on H.P. Lovecraft's writings, however; so, the best you can hope for is:
Re: Games Beaten 2016
I honestly don't know if this counts as "beaten," but I unlocked everything in the Community Center in Stardew Valley, causing the JoJo store to go out of business. There's still tons of other stuff to do like get the key to the sewers, but I guess that's the endgame of the "story" part of the game? Could be totally wrong about that, still pretty satisfying to get through though.
