alienjesus wrote:I don't see Scorpio reversing this situation either. Playstation still controls the market, so games are going to be targeting that platform. Scorpio will be a niche version of a comparatively unpopular platform. Why would developers choose to try accommodate it?
Probably for the same reason they'd choose to support the Xbox One platform in general: relative popularity doesn't mean there's no market.
The closest classic comparison for total numbers right now is SNES versus Genesis - the PS4 is at something like 55M where the SNES hit around 49M. The Xbox One is sitting around the same 29M that the Genesis reached worldwide. Though, it's also regional. In the US, it's approaching something like 20M PS4s to 18M Xbox Ones - similarly, the SNES was about 23M here, versus about 17M for the Genesis.
In either case, second place still represents quite a lot of potential sales that no major publisher is going to want to simply not bother with. Game selection can end up reflecting regional sales though - the Genesis sold poorly in Japan, and Xbox barely moves there at all (though home consoles sell poorly there now period).
Both the PS4 Pro and Scorpio are going to be "extra" things for developers to accommodate, sure. However, both seem to be relatively trivial to support...and, frankly, Sony and MS can mandate it as part of their licensing if they need to.
As has come up here multiple times, exclusives are important to some folks (like most here) since we want a system to justify it's place in our lineup. Lots of other users may just have one console at a time, possibly dictated by whatever one their friends bought, etc. For them, the Xbox One has a solid library, and Scorpio will likely host the best console versions to boot.
noiseredux wrote:I love my Xbox One, but I'm still confused about what Scorpio is. Like, I think it's going to be a very high end Xbox One. Along the lines of how you can build a budget gaming PC, or a super high end one. Or maybe a better way to put it is how iOS and Android devices have generations... but for the most part can run the same games - just the performance is different. Am I wrong?
You're correct in your assumption. It's a high end Xbox One. The main thing with it (and the PS4 Pro) is that they're creating a new/additional spec for developers to target, since console games haven't tended to scale like PC or mobile.