1. Sly 2 Band of Thieves HD (PS3)
2. Black (Xbox)
3. Star Wars: Knights of the Old Republic (Xbox)
4. Super Mario Bros Advance 4: SMB3 E-Reader Levels (WiiUVC)
5. Galerians (PSX)
6. Shantae and the Pirate's Curse (WiiU)
7. TRAG / Hard Edge: Mission of Mercy (PSX)
8. Soul Blade (PSX)
9. Castlevania Circle of the Moon* (WiiUVC)
10. The Legend of Zelda Twilight Princess* HD (WiiU)
11. Mega Man 9* (PSN)
12. Mega Man 10* (PSN)
13. Dark Souls 3 (NG++) [PLATINUM] (PS4)
14. Mega Man 1* (PS4, MMLC)
15. Mega Man 2* (PS4, MMLC)
16. Mega Man 3* (PS4, MMLC)
17. Mega Man 4* (PS4, MMLC)
18. Mega Man 5* (PS4, MMLC)
19. Mega Man 6* (PS4, MMLC)
20. Doom [PLATINUM] (PS4)
21. Quake (PC)
22. Quake 2* (PC)
23. Ninja Gaiden Sigma 2 (PS3)
24. Quake Mission Pack 1: Scourge of Armagon (PC)
25. Quake 2 Mission Pack 1: The Reckoning (PC)
26. Quake Mission Pack 2: Dissolution of Eternity (PC)
27. Quake 2 Mission Pack 2: Ground Zero (PC)
28. Quake: Dimensions of the Past (PC)
29. Bayonetta 2 (WiiU)
30. Wolfenstein The Old Blood (PC)
31. Dishonored DLC The Knife of Dunwall (PC)
32. Dishonored DLC The Brigmore Witches (PC)
33. Metro Last Light Redux (PC)
34. Doom 3 BFG Edition* (PC)
35. Metro 2033 Redux (PC)
36. Doom 3 Resurrection of Evil* BFG (PC)
37. Doom 3 The Lost Mission* BFG (PC)
38. Ninja Gaiden 3 Razor's Edge (PS3)
39. Ultimate Doom* (PC)
40. Devil's Third (WiiU)
41. SOMA (PC)
42. Doom 2* (PC)
43. Gone Home (PC)
44. Metroid Other M (Wii)
The wacky adventure of Metroid Other M comes to an end! I've had my ups and downs with it expressed in the Now Playing thread for those that were following. Overall, Other M fails the most in the area that's been prominently discussed whenever people talk about this one... the story. It doesn't help that Samus' new voice is pretty terrible here too, just doesn't get the job done at all. I loved the inner monologues, but then the further you get, the longer the cutscenes get, and the more awkward the experience becomes. It doesn't help that the plot itself is absolutely cliche' boring garbage, predictable betrayals, secret government experiment cliches, etc. It doesn't do anything good with the lore of the franchise at all, Samus was a maverick soldier and you probably could have guessed that anyways. And yeah, it's definitely pretty sexist. I don't mind Zero Suit Samus, or any body suit designs like that for that matter, I'm a man that doesn't mind T&A, but this is sexist in the context of Samus' character being under the ultra power of the big man's boot, it's cringeworthy dooky. Romance is exactly what you wanted in Metroid, right?

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The man will save you!!! Even though you're the intergalactic space bounty hunter badass with ancient alien tech armor and powers...?)
So the story is definitely bad and is extremely forced, so there is no denying that is a tough pill to swallow and hard to ignore while playing. My second issue that's more of a series nitpick that I knock on Fusion with as well, is that Other M is once again in a completely mechanical industrialized setting. Sure, they have this hologram technology going on and organic environments for breeding monsters and such, but it's still not the same. Zebes and the Prime games did it best with their ultra strange mesh of organic and mechanized settings and level design, creating these really vibrant and cool worlds that seemed far more massive than what you get to explore, they feel so alive. But I didn't get that vibe here at all, or with Fusion.
Research has shown over the years that the story and direction of this game is actually at the hand of Nintendo and series co-creator Yoshio Sakamoto. Amusingly he even directed Super Metroid... was it the limitations of the SNES that prevented him from unleashing some wacky bad story with that one? Or perhaps Gunpei Yokoi being around, along with Makoto Kano whom seems to be credited for the first three games, helped keep the game in check. Who knows, but Other M is a starking contrast compared to the other games with their subtle storytelling and lore building. Arguably, Metroid has been a concept that is probably better in the hands of Western developers thesedays, proven by the Prime series.
Otherwise, dare I say this... I actually think it's strangely disappointing that this is the only Team Ninja Metroid game we got, or one in this style. Because it really doesn't seem like they are the ones to blame for some of the mess here. Their legacy with DOA didn't help them I guess, but it's fairly unjust. Anyways, with the Prime series Retro knocked it out of the park and frankly set the bar too high immediately with the first game, though I still love the sequels and consider it one of the best trilogies ever. But with Other M here, there is a ton of great ideas and game design, that is truly unique and something I don't think I could compare to anything. With another entry, they maybe could have worked out the kinks, stripped away these bad story segments, expanded upon the level design bringing in more larger rooms and less hallways, trim down the monster encounters, etc, and it probably would have been a damn fine game.
So, in the end I think it was a solid experience and am glad I finally played it for myself and gave it a shot. People might hate me for this one, but for the other big three Nintendo series... I'd maybe put Other M above Wind Waker and Super Mario Sunshine, two of the lower points in said series to me personally. I'm thinking a solid 7/10 for Other M, but I don't really see it being something I revisit.
Also, Other M is currently looking to be about $8.00 on Amazon. When do you see a first party Nintendo game at that price? It definitely wouldn't be my first choice recommendation for someone getting into Metroid, but for fans of the series and that price, it's worth a shot. Could go either way for you.