Basically agreed. I actually see it as somewhat of a blessing, this gen has had less games on the AAA front in general so it's felt way easier to keep up with most of the ones that interest me. That's not to say there's any lack of new games either... still an abundance as always, but it doesn't feel like last gen which was ultra oversaturated. It's a shame the mid grade middle class devs have kind of fizzled out, but I think we're seeing a comeback there too with smaller budget indie stuff getting better as tech improves. Also, Japan has seemingly gotten over their "Westernization" fad that plagued the last gen (and I think people like Capcom are still hurting from it), it seems like we're getting a ton of great Japanese stuff on the PS4 and whatnot.marurun wrote:Wow, that's some big bundle of negativity, there. From what I've heard some of those big budget titles are pretty good, even if the market's a little saturated. I prefer more choice to less. The current dominance of AAA games is fading, though, so maybe big budgets will persist, but as slightly more modest affairs. Maybe this will give rise to AA games as a mainstream replacement. And while in the short term many people have defected to indie games, there's trouble afoot there as well. There was a boom, and now there's a bubble, and it will not be long before that bubble bursts on the indie game market. Japanese devs are also feeling the pain, especially on their home turf. The truth is, there's more than enough trouble to go around in the games market right now. But I don't wish any of that ill wind on any company or market. Nobody making a particular type of game I don't want has ever stopped other folks from making stuff I do want.Tanooki wrote:I know I'm kind of out of touch with the series, but personally I hope you're right and it craters. ... Can't say I was not smiling seeing diminished sales of the franchise, MOH too among the other trendy ones. ... If anything I'd like to see the big budget model die a horrible death, even if it makes taking out some big name companies to get the point across.
Steam opening the floodgates for practically anything to get put on there is problematic, but I guess that's better than a lot of mid tier releases that aren't very good and sink bigger companies.
We're definitely in a weird time right now with game development for sure. I don't think revenue for most big releases in 2016 was very good. Budgets broke the ceiling and it's going to be a major issue probably sometime very soon. But graphics, tech, and celebrities aren't everything and I think some publishers are starting to realize that.
