Doom (4? 2016?) ain't half bad

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Tanooki
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Re: Doom (4? 2016?) ain't half bad

Post by Tanooki »

So how fast until the ani-gif meme's hit of that car getting wrecked comes into existence. Seems too obvious of a comedy grab to avoid.
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MrPopo
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Re: Doom (4? 2016?) ain't half bad

Post by MrPopo »

Has there been a Sonic themed racecar yet? Because that seems like the most obvious bit of marketing and sponsorship ever.
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Gunstar Green
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Re: Doom (4? 2016?) ain't half bad

Post by Gunstar Green »

MrPopo wrote:Has there been a Sonic themed racecar yet? Because that seems like the most obvious bit of marketing and sponsorship ever.
There was a Sonic sponsored F1 car in the 90's.

Edit: Found a picture.

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marurun
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Re: Doom (4? 2016?) ain't half bad

Post by marurun »

Do not like all the jumping (really, all the falling) in the Argent Tower mission. FPS jumping levels with fatal falls are thoroughly frustrating for me. I had to ragequit. Blah.
dsheinem
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Re: Doom (4? 2016?) ain't half bad

Post by dsheinem »

I am streaming this on Steam now if anyone wants to have a look. I set everything to Ultra settings to give my new 1070 a workout and figured some folks may want to see me struggle on Nightmare mode. I beat this game on the PS4, but playing it maxed out on PC looks like a generational leap :lol:

http://steamcommunity.com/broadcast/wat ... 970383825/

EDIT: off for now...
Last edited by dsheinem on Wed Jun 15, 2016 5:13 pm, edited 1 time in total.
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isiolia
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Re: Doom (4? 2016?) ain't half bad

Post by isiolia »

Yeah, I beat it using my old card, and it was good. 1440p with everything on max, high refresh rate panel, etc...much nicer. :lol:
Tanooki
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Re: Doom (4? 2016?) ain't half bad

Post by Tanooki »

I take it DOOM acts a bit conservative on the auto settings? I've got a 980 nvidia chip with 8GB of RAM on it, another 16 on the computer itself and an i7 chip and I have an odd mix of ultra, some hard, and stupidly a few mediums which make no sense to me. I haven't bothered sliding it up not really sure why.
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